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cygnus_occlusion_old.py
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import numpy as np
import bpy
import starfish
import starfish.annotation
from mathutils import Euler
import sys
import json
import time
import os
import boto3
import shortuuid
import subprocess
import tqdm
import cv2
sys.stdout = sys.stderr
BACKGROUND_COLOR = (0, 0, 0)
LABEL_MAP_FULL = {
'barrel': (206, 0, 0),
'panel_right': (206, 206, 0),
'panel_left': (0, 0, 206),
'orbitrak_logo': (0, 206, 206),
'cygnus_logo': (206, 0, 206)
}
LABEL_MAP_SINGLE = {'cygnus': list(LABEL_MAP_FULL.values())}
OG_KEYPOINTS = {
'barrel_center': (0.0, 0.0, 0.0),
'panel_left': (0.0, -3.3931, -3.4995),
'panel_right': (0.0, 3.3931, -3.4995),
'cygnus_logo': (1.524, 0.0, 0.8718),
'orbitrak_logo': (1.524, 0.0, 0.2359),
'barrel_bottom': (0, 0, -3.6295),
'barrel_top': (0, 0, 3.18566)
}
NUM = 5
GLARE_TYPES = ['FOG_GLOW', 'SIMPLE_STAR', 'STREAKS', 'GHOSTS']
RES_X = 1024
RES_Y = 1024
GEN_RES_X = 1424
GEN_RES_Y = 1424
def check_nodes(filters, node_tree):
"""
check if requested filters are in node tree of given blender file
"""
_filters = []
for f in filters:
if f in node_tree.nodes.keys():
_filters.append(f)
else:
print("{} is not in the node tree".format(f))
return _filters
def reset_filter_nodes(node_tree):
"""
resets filters nodes to default values that will not modify final image
"""
if 'Glare' in node_tree.nodes.keys():
node_tree.nodes['Glare'].mix = -1
node_tree.nodes['Glare'].threshold = 8
if 'Blur' in node_tree.nodes.keys():
node_tree.nodes['Blur'].size_x = 0
node_tree.nodes['Blur'].size_y = 0
def set_filter_nodes(filters, node_tree):
"""
set filter node parameters to random value
"""
result_dict = {
'Glare':{
'mix':-1,
'threshold': 8,
'type': 'None'
},
'Blur':{
'size_x':0,
'size_y':0
}
}
if 'Glare' in filters:
glare_value = 0.5
glare_type = np.random.randint(0,4)
glare_threshold = np.random.beta(2,8)
result_dict['Glare']['type'] = GLARE_TYPES[glare_type]
result_dict['Glare']['mix'] = glare_value
result_dict['Glare']['threshold'] = glare_threshold
# configure glare node
node_tree.nodes["Glare"].glare_type = GLARE_TYPES[glare_type]
node_tree.nodes["Glare"].mix = glare_value
node_tree.nodes["Glare"].threshold = glare_threshold
if 'Blur' in filters:
#set blur values
blur_x = np.random.uniform(10, 30)
blur_y = np.random.uniform(10, 30)
result_dict['Blur']['size_x'] = blur_x
result_dict['Blur']['size_y'] = blur_y
node_tree.nodes["Blur"].size_x = blur_x
node_tree.nodes["Blur"].size_y = blur_y
return result_dict
def get_rand_offsets(num):
"""
generate offsets so cygnus is placed in a frame around the
original image
inner rectangle is the actual training image after cropping,
offsets place cygnus in the outer frame, allowing bboxes to be extracted
for partially occluded images
_______________
| ___________ |
| | | |
| | | |
| |__________| |
|_ _ _ _ _ _ _ |
"""
offsets =[]
while len(offsets) < num:
x_y = np.random.uniform(0.20, 0.80, size=(2,))
if not (0.30 < x_y[0] < 0.70 and 0.30 < x_y[1] < .70):
offsets.append(x_y)
return offsets
def crop_based_on_bbox(image, bbox, org_res, crop_res):
x_mid = org_res // 2
y_mid = org_res // 2
x_start = 0
y_start = 0
if bbox['ymax'] < y_mid:
y_start = org_res - crop_res
bbox['ymin'] = bbox['ymin'] - y_start
bbox['ymax'] = bbox['ymax'] - y_start
if bbox['xmax'] < x_mid:
x_start = org_res - crop_res
bbox['xmin'] = bbox['xmin'] - x_start
bbox['xmax'] = bbox['xmax'] - x_start
return image[y_start : y_start + crop_res, x_start : x_start + crop_res], bbox ## bboxes dont seem to be modified permanently
def generate(ds_name, filters, background_dir=None):
start_time = time.time()
# check if folder exists in render, if not, create folder
try:
os.mkdir(os.path.join("render", ds_name))
except Exception:
pass
data_storage_path = os.path.join(os.getcwd(), "render", ds_name)
prop = bpy.context.preferences.addons['cycles'].preferences
prop.get_devices()
prop.compute_device_type = 'CUDA'
for device in prop.devices:
if device.type == 'CUDA':
device.use = True
bpy.context.scene.cycles.device = 'GPU'
for scene in bpy.data.scenes:
scene.cycles.device = 'GPU'
output_node = bpy.data.scenes["Render"].node_tree.nodes["File Output"]
output_node.base_path = data_storage_path
# remove all animation
for scene in bpy.data.scenes:
for obj in scene.objects:
obj.animation_data_clear()
bpy.context.scene.frame_set(0)
shortuuid.set_alphabet('12345678abcdefghijklmnopqrstwxyz')
offsets = get_rand_offsets(NUM)
print(offsets)
bpy.data.scenes['Render'].render.resolution_x = GEN_RES_X
bpy.data.scenes['Render'].render.resolution_y = GEN_RES_Y
sequence = starfish.Sequence.standard(
pose=starfish.utils.random_rotations(NUM),
lighting=starfish.utils.random_rotations(NUM),
background=starfish.utils.random_rotations(NUM),
distance=np.random.uniform(low=35, high=75, size=(NUM,)),
offset = get_rand_offsets(NUM)
)
keypoints = starfish.annotation.generate_keypoints(bpy.data.objects['Cygnus_Real'], 128, seed=4)
with open(os.path.abspath(__file__), 'r') as f:
code = f.read()
metadata = {
'keypoints': keypoints,
'og_keypoints': OG_KEYPOINTS,
'label_map': LABEL_MAP_FULL
}
with open(os.path.join(data_storage_path, 'metadata.json'), 'w') as f:
json.dump(metadata, f)
with open(os.path.join(data_storage_path, 'gen_code.py'), 'w') as f:
f.write(code)
num_images = 0
# get images from background directory
if background_dir is not None:
images_list = []
for f in os.listdir(background_dir):
if f.endswith(".exr") or f.endswith(".jpg") or f.endswith(".png"):
images_list.append(f)
images_list = sorted(images_list)
num_images = len(images_list)
node_tree = bpy.data.scenes["Render"].node_tree
filters = check_nodes(filters, node_tree)
reset_filter_nodes(node_tree)
for i, frame in enumerate(tqdm.tqdm(sequence)):
frame.setup(bpy.data.scenes['Real'], bpy.data.objects["Cygnus_Real"], bpy.data.objects["Camera_Real"], bpy.data.objects["Sun"])
frame.setup(bpy.data.scenes['Mask_ID'], bpy.data.objects["Cygnus_MaskID"], bpy.data.objects["Camera_MaskID"], bpy.data.objects["Sun"])
# create name for the current image (unique to that image)
name = shortuuid.uuid()
output_node.file_slots[0].path = "org_image_#" + str(name)
output_node.file_slots[1].path = "mask_#" + str(name)
if num_images > 0:
image = bpy.data.images.load(filepath = os.getcwd()+ '/' + background_dir + '/' + np.random.choice(images_list))
bpy.data.worlds["World"].node_tree.nodes['Environment Texture'].image = image
# set filters to random values
frame.augmentations = set_filter_nodes(filters, node_tree)
# render
bpy.ops.render.render(scene="Render")
# mask/bbox stuff
mask = starfish.annotation.normalize_mask_colors(os.path.join(data_storage_path, f'mask_0{name}.png'),
list(LABEL_MAP_SINGLE.values())[0] + [BACKGROUND_COLOR])
bboxes = starfish.annotation.get_bounding_boxes_from_mask(mask, LABEL_MAP_SINGLE)
frame.centroids = starfish.annotation.get_centroids_from_mask(mask, LABEL_MAP_SINGLE)
frame.keypoints = starfish.annotation.project_keypoints_onto_image(keypoints, bpy.data.scenes['Real'],
bpy.data.objects['Cygnus_Real'], bpy.data.objects['Camera_Real'])
og_keypoints = starfish.annotation.project_keypoints_onto_image(OG_KEYPOINTS.values(), bpy.data.scenes['Real'],
bpy.data.objects['Cygnus_Real'], bpy.data.objects['Camera_Real'])
frame.og_keypoints = {k: v for k, v in zip(OG_KEYPOINTS.keys(), og_keypoints)}
frame.sequence_name = ds_name
img = cv2.imread(os.path.join(data_storage_path, f'org_image_0{name}.png'))
cropped_img, bboxes['cygnus'] = crop_based_on_bbox(img, bboxes['cygnus'], GEN_RES_X, RES_X)
cv2.imwrite(os.path.join(data_storage_path, f'image_0{name}.png'), cropped_img)
# dump data to json
frame.bboxes = bboxes
with open(os.path.join(output_node.base_path, "meta_0" + str(name)) + ".json", "w") as f:
f.write(frame.dumps())
f.write('\n')
print("===========================================" + "\r")
time_taken = time.time() - start_time
print("------Time Taken: %s seconds----------" % (time_taken) + "\r")
print("Number of images generated: " + str(i+1) + "\r")
print("Average time per image: " + str(time_taken / (i+1)))
print("Data stored at: " + data_storage_path)
bpy.ops.wm.quit_blender()
def upload(ds_name, bucket_name):
print("\n\n______________STARTING UPLOAD_________")
subprocess.run(['aws', 's3', 'sync', os.path.join('render', ds_name), f's3://{bucket_name}/{ds_name}'])
def validate_bucket_name(bucket_name):
s3t = boto3.resource('s3')
# check if bucket exits. If not return false
if s3t.Bucket(bucket_name).creation_date is None:
print("...Bucket does not exist, enter valid bucket name...")
return False
else:
# if exists, return true
print("...bucket exists....")
return True
def main():
try:
os.mkdir("render")
except Exception:
pass
yes = {'y', 'Y', 'yes'}
runUpload = input("*> Would you like to upload these images to AWS? [y/n]: ")
if runUpload in yes:
bucket_name = input("*> Enter Bucket name: ")
# check if bucket name valid
while not validate_bucket_name(bucket_name):
bucket_name = input("*> Enter Bucket name: ")
dataset_name = input("*> Enter name for dataset/folder: ")
print(" Note: rendered images will be stored in a directory called 'render' in the same local directory this script is located under the directory name you specify.")
filters = []
glare = input("*> Would you like to generate images with glare?[y/n]: ")
if glare in yes:
filters.append("Glare")
blur = input("*> Would you like to generate images with blur?[y/n]: ")
if blur in yes:
filters.append("Blur")
background_sequence = input("*> Would you like to use mutliple background images?[y/n]: ")
if background_sequence in yes:
background_dir = input("*> Enter Image Directory: ")
while not os.path.isdir(background_dir):
background_dir = input("*> Enter Image Directory: ")
generate(dataset_name, filters, background_dir)
else:
generate(dataset_name, filters)
if runUpload in yes:
upload(dataset_name, bucket_name)
print("______________DONE EXECUTING______________")
if __name__ == "__main__":
main()