-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathVector.cpp
161 lines (128 loc) · 3.31 KB
/
Vector.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
#include "Vector.h"
#include "Matrix.h"
// Constructor
Vector::Vector():Point() {
}
Vector::Vector(const RTdouble &t_v):
Point(t_v) {
}
Vector::Vector(const RTdouble &t_x, const RTdouble &t_y, const RTdouble &t_z):
Point(t_x, t_y, t_z) {
}
Vector::Vector(const Point &t_from, const Point &t_to):
Point(t_to.getX()-t_from.getX(),
t_to.getY()-t_from.getY(),
t_to.getZ()-t_from.getZ()) {
}
// = operator
Vector & Vector::operator =(const Vector &t_v) {
setX(t_v.getX());
setY(t_v.getY());
setZ(t_v.getZ());
setW(t_v.getW());
return *this;
}
// Copy Constructor
Vector::Vector(const Vector &t_v){
*this=t_v;
}
// operators
Vector Vector::operator -() const{
return Vector( -getX(), -getY(), -getZ());
}
Vector Vector::operator +(const Vector &t_v) const {
return Vector(*this) += t_v;
}
Vector & Vector::operator +=(const Vector &t_v) {
setX(getX() + t_v.getX());
setY(getY() + t_v.getY());
setZ(getZ() + t_v.getZ());
return *this;
}
Point Vector::operator +(const Point &t_p) const {
// we do not recommend this style: v + p
return Point(
t_p.getX() + getX(),
t_p.getY() + getY(),
t_p.getZ() + getZ()
);
}
Point operator +(const Point &t_p, const Vector &t_v) {
// recommended
return t_v + t_p;
}
Vector Vector::operator -(const Vector &t_v) const {
return Vector(*this) -= t_v;
}
Point operator -(const Point &t_p, const Vector &t_v) {
return t_p + (-t_v);
}
Vector operator -(const Point &t_a, const Point &t_b) {
return Vector(t_b, t_a);
}
Vector & Vector::operator -=(const Vector &t_v) {
*this += -t_v;
return *this;
}
Vector Vector::operator *(const RTdouble &scalar) const {
return Vector(*this) *= scalar;
// we can not return a reference of local memory
}
Vector operator *(const RTdouble &scalar, const Vector &t_v) {
return t_v * scalar;
}
Vector & Vector::operator *=(const RTdouble &scalar) {
setX(getX() * scalar);
setY(getY() * scalar);
setZ(getZ() * scalar);
return *this;
}
RTdouble Vector::operator *(const Vector &t_v) const {
return getX()*t_v.getX() + getY()*t_v.getY() + getZ()*t_v.getZ();
}
Vector Vector::operator /(const RTdouble &scalar) const {
return *this * (1. / scalar);
}
Vector & Vector::operator /=(const RTdouble &scalar) {
*this = *this / scalar;
return *this;
}
// vector product
Vector Vector::operator ^(const Vector &t_v) const {
/*Matrix a(1, 4), b(4, 1);
a.setValue(0, 0, getX());
a.setValue(0, 1, getY());
a.setValue(0, 2, getZ());
a.setValue(0, 3, getW());
b.setValue(0, 0, t_v.getX());
b.setValue(1, 0, t_v.getY());
b.setValue(2, 0, t_v.getZ());
b.setValue(3, 0, t_v.getW());
Matrix a_mul_b = a * b;*/
// naive...
// didn't do normalization
return Vector(getY() * t_v.getZ() - t_v.getY() * getZ(),
getZ() * t_v.getX() - t_v.getZ() * getX(),
getX() * t_v.getY() - t_v.getX() * getY());
}
// normalization
void Vector::normalize(){ // / w
setX(getX()/getW());
setY(getY()/getW());
setZ(getZ()/getW());
setW(1.);
}
RTdouble Vector::length() const {
return sqrt( getX()*getX() + getY()*getY() + getZ()*getZ());
}
Vector Vector::unit() const { // return unit vector
return *this / length();
}
// point distance
RTdouble Point::distance(const Point &p) const{
return (*this - p).length();
}
//
void Vector::print(const string &prompt) const {
printf("Vector %s: (%.2lf, %.2lf, %.2lf, %.2lf)\n", prompt.c_str(), getX(), getY(), getZ(), getW());
}