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First of all great, and highly valuable project. I wanna ask you to implement setSign, spawnEntity and other methods implemented within Bukkit server side plugin: https://github.com/zhuowei/RaspberryJuice.
It is possible ?
Regards
The text was updated successfully, but these errors were encountered:
Marcinosoft
changed the title
setSign method missing
setSign, spawnEntity method missing
Jan 22, 2019
I just realised that there is spawnEntity metod but accepts different parameters than RaspberryJuice plugin for Spigot. There is no setSigh method, but it can be achieved with setBlockWithNBT method. It's a pitty that both projects API is not fully compatible, to allow run the same code in single player and multiplayer mode.
It would be nice to rename existing spawnEntity(entityName,x,y,z,tags) for example to spawnEntityByName(entityName,x,y,z,tags), then implement spawnEntity(x,y,z,entityId) method to be compatible with RaspberryJuice. Also setSign could be implemented to allow set signs in the same kind of manner like RaspberryJuice.
Hi,
First of all great, and highly valuable project. I wanna ask you to implement setSign, spawnEntity and other methods implemented within Bukkit server side plugin: https://github.com/zhuowei/RaspberryJuice.
It is possible ?
Regards
The text was updated successfully, but these errors were encountered: