Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

setSign, spawnEntity method missing #37

Open
Marcinosoft opened this issue Jan 22, 2019 · 1 comment
Open

setSign, spawnEntity method missing #37

Marcinosoft opened this issue Jan 22, 2019 · 1 comment

Comments

@Marcinosoft
Copy link

Marcinosoft commented Jan 22, 2019

Hi,

First of all great, and highly valuable project. I wanna ask you to implement setSign, spawnEntity and other methods implemented within Bukkit server side plugin: https://github.com/zhuowei/RaspberryJuice.
It is possible ?

Regards

@Marcinosoft Marcinosoft changed the title setSign method missing setSign, spawnEntity method missing Jan 22, 2019
@Marcinosoft
Copy link
Author

I just realised that there is spawnEntity metod but accepts different parameters than RaspberryJuice plugin for Spigot. There is no setSigh method, but it can be achieved with setBlockWithNBT method. It's a pitty that both projects API is not fully compatible, to allow run the same code in single player and multiplayer mode.

It would be nice to rename existing spawnEntity(entityName,x,y,z,tags) for example to spawnEntityByName(entityName,x,y,z,tags), then implement spawnEntity(x,y,z,entityId) method to be compatible with RaspberryJuice. Also setSign could be implemented to allow set signs in the same kind of manner like RaspberryJuice.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant