This repository has been archived by the owner on Jan 29, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 10
/
Copy pathbuildnavjs
140 lines (112 loc) · 4.67 KB
/
buildnavjs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
"use strict";
var fs = require("fs");
var recast = require("../haxerecast/js/recast/recast");
var THREE = require("../armory_tools/threejs/three.tools");
var path_mesh = '';
if(process.argv.length > 2){
path_mesh = './' + process.argv[2] + '.obj';
recast.OBJLoader(path_mesh, function() {
var rcPolyMesh = {};
var rcPolyMeshDetail = {};
var settings;
if (process.argv[3] !== undefined) {
settings = JSON.parse(process.argv[3]);
recast.settings(settings);
}
recast.buildSolo();
recast.get_rcPolyMesh( recast.cb( function ( rcpolymesh ) {
rcPolyMesh = rcpolymesh;
}));
recast.get_rcPolyMeshDetail( recast.cb( function ( rcpolymeshdetail ) {
rcPolyMeshDetail = rcpolymeshdetail;
}));
if (rcPolyMesh !== undefined && rcPolyMeshDetail !== undefined) {
var navObject = createMeshFromVertices( rcPolyMesh, rcPolyMeshDetail);
var navMesh = mergeGeometry(navObject);
var navMeshObj = saveGeometryToObj(navMesh);
fs.writeFile(path_mesh, navMeshObj, function (err) {
if (err) throw err;
});
}
});
}
//https://stackoverflow.com/questions/19559395/merging-an-entire-object3d-mesh-hierarchy-together
function mergeGeometry (obj){
var newGeo = new THREE.Geometry();
obj.traverse(function(child){
if(child.parent){
child.updateMatrixWorld();
child.applyMatrix(child.parent.matrixWorld);
}
THREE.GeometryUtils.merge(newGeo, child);
});
return newGeo;
}
function saveGeometryToObj (geometry) {
var buffer = '';
var verts = geometry.vertices;
for (var i in verts) buffer += 'v ' + (verts[i].x) + ' ' + verts[i].y + ' ' + verts[i].z + '\n';
var faces = geometry.faces;
for (var i in faces) {
buffer += 'f ' + (faces[i].a + 1) + ' ' + (faces[i].b + 1) + ' ' + (faces[i].c + 1);
if (faces[i].d !== undefined) buffer += ' ' + (faces[i].d + 1);
buffer += '\n';
}
return buffer;
}
// original script from blender-2.79b/source/blender/editors/mesh/mesh_navmesh.c
// http://www.letworyinteractive.com/blendercode/dd/de9/mesh__navmesh_8c_source.html#l00292
function createMeshFromVertices (rcpolymesh, rcpolymeshdetail) {
var nmeshes = rcpolymeshdetail.nmeshes;
var meshes = rcpolymeshdetail.meshes;
var parent = new THREE.Object3D();
var dummyMaterial = new THREE.MeshBasicMaterial();
var materials = [ dummyMaterial ];
var new_verts=[];
var verts = rcpolymesh.verts;
for (var i = 0; i < rcpolymesh.nverts; i++){
var x = rcpolymesh.boundbox.bmin[0] + verts[(i * 3) + 0] * rcpolymesh.cell.cs;
var y = rcpolymesh.boundbox.bmin[1] + verts[(i * 3) + 1] * rcpolymesh.cell.ch;
var z = rcpolymesh.boundbox.bmin[2] + verts[(i * 3) + 2] * rcpolymesh.cell.cs;
new_verts.push({'x':x,'y':z,'z':y});
}
for (var i = 0; i < nmeshes; i++) {
var uniquevbase = new_verts.length;
var nvp = rcpolymesh.nvp;
var vbase = meshes[4 * i + 0];
var ndv = meshes[4 * i + 1];
var tribase = meshes[4 * i + 2];
var trinum = meshes[4 * i + 3];
var p = (i * nvp * 2);
var nv = 0;
for (j = 0; j < nvp; ++j) {
if (rcpolymesh.polys[p + j] == 0xffff) break;
nv++;
}
for (var j = nv; j < ndv; j++) {
var x = rcpolymeshdetail.verts[3 * (vbase + j) + 0];
var y = rcpolymeshdetail.verts[3 * (vbase + j) + 1];
var z = rcpolymeshdetail.verts[3 * (vbase + j) + 2];
new_verts.push({'x':x,'y':z,'z':y});
}
for (var j = 0; j < trinum; j++) {
var tri = (4 * (tribase + j));
var face = [];
for (var k = 0; k < 3; k++) {
if (rcpolymeshdetail.tris[tri + k] < nv)
face.push(rcpolymesh.polys[p + rcpolymeshdetail.tris[tri + k]]); /* shared vertex */
else
face.push(uniquevbase + rcpolymeshdetail.tris[tri + k] - nv); /* unique vertex */
}
var geometry = new THREE.ConvexGeometry([
new THREE.Vector3( new_verts[face[0]].x, new_verts[face[0]].y, new_verts[face[0]].z ),
new THREE.Vector3( new_verts[face[2]].x, new_verts[face[2]].y, new_verts[face[2]].z ),
new THREE.Vector3( new_verts[face[1]].x, new_verts[face[1]].y, new_verts[face[1]].z )
]);
var child = THREE.SceneUtils.createMultiMaterialObject(geometry, materials);
parent.add(child);
}
}
return parent;
}
// https://github.com/vincent/recastjs-editor/blob/master/threejs/BufferGeometryUtils.js