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I'm trying to build godot with this as a module. I downloaded the release prefixed with "static" and put it in the modules directory. But when i try to build im presented with this error at the end of the compilation:
[100%] Linking Program bin/godot.linuxbsd.editor.x86_64.mono ...
[100%] /usr/bin/ld: cannot find -lgodot_riscv.linuxbsd.template_release.x86_64: No such file or directory
/usr/bin/ld: cannot find -lgodot-cpp.linuxbsd.template_release.x86_64: No such file or directory
collect2: error: ld returned 1 exit status
scons: *** [bin/godot.linuxbsd.editor.x86_64.mono] Error 1
scons: building terminated because of errors.
Godot builds fine without the module.
Environment:
- OS: Arch Linux
- Version: latest
- Godot Version: 4.4(git)
- Type: 3D Single SIMD Parallel
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