Skip to content

Beavers bring logs back? #2

@andyhd

Description

@andyhd

After the majority of logs have been stolen (~20 remaining), beavers start bringing logs back. The count goes up again, and the game seems to never end.

This may be in the code to do with marking logs in the process of being stolen and resetting them when bopping escaping beavers.

The beavers also sometimes bring the logs back to the bottom-left corner (0,0) of the screen, which should always be grass. This seems like a goal-setting issue.

So, I think my playthrough created some kind of beaver paradise where I was happy to let the beavers take what they wanted because eventually they put some back as well. I’m pretty sure this is a bug. It seems like when the beavers can’t find a log but know that one should be there, they go some place and create a log underneath them. I had a bunch of phantom logs, that the beavers clearly didn’t think existed but were showing up. And one of the beavers had created a log station in the lower right corner. I had walked well off the screen by now to just let them do what they wanted. It was interesting, even if it wasn’t intended. Perhaps if you bop a beaver when it’s stealing a log, that log gets flagged as being used and never gets flagged as being unused (maybe, I’d start looking there first). I had really wanted to see what happened when I ran out of logs, but apparently I’m just a conscientious log provider with magical logs of ever-growing :)

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions