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Error was encountered during OpenGL initialization #491

@Vanderit

Description

@Vanderit

Error when starting Ironwail.
Full console log:

Found SDL version 2.30.0
Detected 4 CPUs.
Initializing Ironwail v0.8.1
Host_Init

Using add-on server "https://kexquake.s3.amazonaws.com"
Playing registered version.
Using renderer/network isolation.
Console initialized.
UDP Initialized
Server using protocol 999 (RMQ)
Exe: 19:41:23 Jan  6 2026 (Linux 64-bit)
384.0 megabyte heap

Video initialization
Video mode: 1366 x 768 24bit Z24 S8 60Hz
GL_VENDOR:   Mesa
GL_RENDERER: AMD SUMO (DRM 2.51.0 / 6.17.0-14-generic, LLVM 20.1.2)
GL_VERSION:  4.6 (Core Profile) Mesa 25.2.8-0ubuntu0.24.04.1
FOUND: EXT_texture_filter_anisotropic
FOUND: ARB_buffer_storage
FOUND: ARB_multi_bind
FOUND: ARB_clip_control

ERROR-OUT BEGIN


QUAKE ERROR: Your system appears to meet the minimum requirements,
however an error was encountered during OpenGL initialization.
This could be caused by a driver or an engine bug.
Please report this issue, including the following details:

Error linking world|OIT 0; DITHER 0; MODE 0 program:

error: Too many vertex shader storage blocks (3/0)

Engine:	Ironwail 0.8.1 (64-bit)
OpenGL:	4.6 (Core Profile) Mesa 25.2.8-0ubuntu0.24.04.1
GPU:   	AMD SUMO (DRM 2.51.0 / 6.17.0-14-generic, LLVM 20.1.2)
Vendor:	Mesa

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