From 89fde307c8eb1c7d27853946f6af8c2d9416178b Mon Sep 17 00:00:00 2001 From: xshady <54737754+xxshady@users.noreply.github.com> Date: Wed, 29 Jan 2025 16:43:49 +0300 Subject: [PATCH] feat(server): add sourceEntity to weaponDamage event (#334) --- server/index.d.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/index.d.ts b/server/index.d.ts index 6fd6fcbf..e2af4c41 100644 --- a/server/index.d.ts +++ b/server/index.d.ts @@ -338,7 +338,7 @@ declare module "alt-server" { vehicleAttach: (vehicle: Vehicle, attachedVehicle: Vehicle) => void; vehicleDestroy: (vehicle: Vehicle) => void; vehicleDetach: (vehicle: Vehicle, detachedVehicle: Vehicle) => void; - weaponDamage: (source: Player, target: Entity, weaponHash: number, damage: number, offset: shared.Vector3, bodyPart: shared.BodyPart) => number | boolean | void; + weaponDamage: (source: Player, target: Entity, weaponHash: number, damage: number, offset: shared.Vector3, bodyPart: shared.BodyPart, sourceEntity: Entity) => number | boolean | void; startFire: (player: Player, fires: IFireInfo[]) => boolean | void; startProjectile: (player: Player, pos: shared.Vector3, dir: shared.Vector3, ammoHash: number, weaponHash: number) => boolean | void; playerWeaponChange: (player: Player, oldWeapon: number, weapon: number) => void;