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Hi, I've just compiled memview on a debian jessie with QT5 and tried to run it with /bin/true, It only gives me a white window and floods the console with this:
(0) : error C5145: must write to gl_Position
"
QGLShaderProgram::uniformLocation( theState ): shader program is not linked
QGLShaderProgram::uniformLocation( theColors ): shader program is not linked
QGLShaderProgram::uniformLocation( theStale ): shader program is not linked
QGLShaderProgram::uniformLocation( theHalfLife ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayMode ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayDimmer ): shader program is not linked
QGLShaderProgram::uniformLocation( theTime ): shader program is not linked
QGLShaderProgram::uniformLocation( theWindowResX ): shader program is not linked
QGLShaderProgram::uniformLocation( theWindowResY ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayOffX ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayOffY ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayResX ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayResY ): shader program is not linked
QGLShader::link: "Vertex info
The text was updated successfully, but these errors were encountered:
This can sometimes happen if it doesn't find the shader program. Are you executing from the build directory (the one containing memview.vert and memview.frag)?
Hi, I've just compiled memview on a debian jessie with QT5 and tried to run it with /bin/true, It only gives me a white window and floods the console with this:
(0) : error C5145: must write to gl_Position
"
QGLShaderProgram::uniformLocation( theState ): shader program is not linked
QGLShaderProgram::uniformLocation( theColors ): shader program is not linked
QGLShaderProgram::uniformLocation( theStale ): shader program is not linked
QGLShaderProgram::uniformLocation( theHalfLife ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayMode ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayDimmer ): shader program is not linked
QGLShaderProgram::uniformLocation( theTime ): shader program is not linked
QGLShaderProgram::uniformLocation( theWindowResX ): shader program is not linked
QGLShaderProgram::uniformLocation( theWindowResY ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayOffX ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayOffY ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayResX ): shader program is not linked
QGLShaderProgram::uniformLocation( theDisplayResY ): shader program is not linked
QGLShader::link: "Vertex info
The text was updated successfully, but these errors were encountered: