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  • Gamezpedia
  • 8
  • Opened 
    on Nov 3, 2017
  • #374

var music:Playback = pack.getSound( music ); music.play(); music.dispose(); Expected behavior: Music should not play because dispose() was called immediately. Environments where expected behavior occurs: ...
  • Joncom
  • Opened 
    on Apr 2, 2017
  • #373

Whenever I try to load a program that I built in HTML5 using Chrome I see a black rectangle in the left side of the screen (see images) next to the program. It doesn t happen on Firefox and Internet explorer, ...
  • markosman
  • 2
  • Opened 
    on Aug 23, 2016
  • #372

While the classic preloader samples work on HTML and Flash, when building for android, the screen does not redraw once the game started loading assets, even if I use a timer to update the animation or ...
  • ilapadula
  • Opened 
    on Jul 5, 2016
  • #370

Hi hi, just can t seem to get flambe running on my Mac. I ran the setup guides, but it refuses to work. I have tried multiple versions of both Haxe and Flambe and I just can t get it to build properly. ...
  • Rudis1261
  • 1
  • Opened 
    on May 17, 2016
  • #368

So I m at my first crack with Flambe, and following around with a tutorial. The tutorial wanted to use a bitmap font, but the tutorial also didn t provide any of it s assets files. Fine, I grabbed one ...
  • asoap
  • Opened 
    on Apr 29, 2016
  • #367

I m still using Flambe for some clients, but given that the current version doesn t work on current Haxe, and it s not getting updated with new features, and no communication from the author, I m assuming ...
  • Jorjon
  • 26
  • Opened 
    on Mar 3, 2016
  • #365

Is there a way to make listener moved to the top of listener stack? Some kind of priority queue? I need to stop propagation on certain event, however it s dynamically added, and lands as one of the last ...
  • Misiur
  • 3
  • Opened 
    on Feb 21, 2016
  • #363

I thought this was a flambe problem, but I found out it s not. Due to HtmlPlatform.hx using MouseEvent#timeStamp as a debounce method this bug causes mousewheel not to fire at all in chrome. I d suggest ...
  • Misiur
  • 2
  • Opened 
    on Feb 1, 2016
  • #362

Steps to reproduce: try to run flambe run android --debug Without debug flag works fine. Windows 7 x64 latest AIR, and flambe. Tried with android v4.0.4 SO question: http://stackoverflow.com/questions/34595814/adt-launchapp-fails-with-epipe-error ...
  • Misiur
  • Opened 
    on Jan 6, 2016
  • #360
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