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Add project showcase to readme
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README.md

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## Syntax Highlighting
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In the `Syntax/` folder, you can find the raw Iro code which I used to generate a Sublime Text file with modifications. You can directly import the `OWScript.sublime-syntax` file by putting it in your ST3 `User` folder.
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Projects
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========
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- **Cookie Clicker** [![Discord Shield](https://discordapp.com/api/guilds/572937743114436619/widget.png?style=shield "Made by @adapap")](https://discord.gg/5Nst8g5)
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- [**Upgrade Shop**](https://github.com/overwatchworkshop/upgrade-shop)
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Documentation
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=============
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*See example code in the `Examples/` folder.*
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```
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## Time
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Time can be represented in *ms*, *s*, or *min*.
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Time can be represented in *ms*, *s*, or *min* as a shorthand for the number value.
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```
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Wait(1s + 500ms)
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Wait
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|Torbjorn|Torbjörn|
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## Imports
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OWScript allows bigger scripts and scripts that use common funcitonality to be broken up into modules and imported into a base file. All the "imported" files are directly copied into the base script to be transpiled to workshop code.
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OWScript allows bigger scripts and scripts that use common funcitonality to be broken up into modules and imported into a base file. All the "imported" files are evaluated into a parse tree, which is transpiled to workshop code by the base file.
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You can import a file by using the `#import 'filepath'`. If the file is in a folder, put the relative path to the file as shown in the examples below:
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