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Create a settings Option for the pba codepath #37
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+1 |
I think I know how to do this, but if you want to have a look at this yourself, do you see the logic
or go on... have a go |
I think I have done it basically we now have two extra wined3d dlls
once I have confirmed it works, i'll look at winecfg |
doh, I missed configure.ac then run autoconf |
here you go |
This is a good idea, but this patch is more complex than it needs to be for performance testing. Additionally, I think that this should be checked at runtime versus compile time- there's already a case at runtime where we don't use the PBA (when If we want to disable using the PBA, all we have to do is;
I'll write this up tonight. |
yeah, I just blindy hacked away at it so, something like much simpler |
The |
The experimental patches do not always work better than a pure wine.
For testing it would be nice to have a config check box similar to csmt in the past were you can enable or disable this new rendering path for easier a/b testing.
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