From 91041394bb2fd61fcf116891517860538e8a5b9c Mon Sep 17 00:00:00 2001 From: Andreas Stange Date: Mon, 24 Apr 2023 15:22:53 +0200 Subject: [PATCH] example unity project --- .gitignore | 51 + Assets/CustomVisualElements.meta | 8 + Assets/Scenes.meta | 8 + Assets/Scenes/PanelSettings.asset | 38 + Assets/Scenes/PanelSettings.asset.meta | 8 + Assets/Scenes/SampleScene.unity | 309 ++++ Assets/Scenes/SampleScene.unity.meta | 7 + Assets/Scenes/SampleSceneControl.cs | 55 + Assets/Scenes/SampleSceneControl.cs.meta | 11 + Assets/Scenes/SampleSceneUi.uxml | 6 + Assets/Scenes/SampleSceneUi.uxml.meta | 10 + Assets/UI Toolkit.meta | 8 + Assets/UI Toolkit/UnityThemes.meta | 8 + .../UnityThemes/UnityDefaultRuntimeTheme.tss | 1 + .../UnityDefaultRuntimeTheme.tss.meta | 11 + Packages/manifest.json | 44 + Packages/packages-lock.json | 452 ++++++ ProjectSettings/AudioManager.asset | 19 + ProjectSettings/ClusterInputManager.asset | 6 + ProjectSettings/DynamicsManager.asset | 37 + ProjectSettings/EditorBuildSettings.asset | 11 + ProjectSettings/EditorSettings.asset | 40 + ProjectSettings/GraphicsSettings.asset | 64 + ProjectSettings/InputManager.asset | 487 ++++++ ProjectSettings/MemorySettings.asset | 35 + ProjectSettings/NavMeshAreas.asset | 93 ++ ProjectSettings/NetworkManager.asset | 8 + ProjectSettings/PackageManagerSettings.asset | 44 + ProjectSettings/Physics2DSettings.asset | 56 + ProjectSettings/PresetManager.asset | 7 + ProjectSettings/ProjectSettings.asset | 782 +++++++++ ProjectSettings/ProjectVersion.txt | 2 + ProjectSettings/QualitySettings.asset | 239 +++ ProjectSettings/SceneTemplateSettings.json | 167 ++ ProjectSettings/TagManager.asset | 43 + ProjectSettings/TimeManager.asset | 9 + ProjectSettings/UnityConnectSettings.asset | 36 + ProjectSettings/VFXManager.asset | 14 + ProjectSettings/VersionControlSettings.asset | 8 + ProjectSettings/XRSettings.asset | 10 + README.md | 11 +- UIElementsSchema/UIElements.xsd | 18 + UIElementsSchema/Unity.Profiling.Editor.xsd | 123 ++ UIElementsSchema/Unity.UI.Builder.xsd | 975 ++++++++++++ .../UnityEditor.Experimental.GraphView.xsd | 66 + UIElementsSchema/UnityEditor.Overlays.xsd | 50 + ...UnityEditor.PackageManager.UI.Internal.xsd | 554 +++++++ UIElementsSchema/UnityEditor.Search.xsd | 28 + .../UnityEditor.ShortcutManagement.xsd | 46 + UIElementsSchema/UnityEditor.Tilemaps.xsd | 217 +++ ...itor.U2D.Animation.SpriteLibraryEditor.xsd | 159 ++ .../UnityEditor.U2D.Animation.Upgrading.xsd | 27 + .../UnityEditor.U2D.Animation.xsd | 361 +++++ UIElementsSchema/UnityEditor.U2D.Layout.xsd | 65 + .../UnityEditor.UIElements.Debugger.xsd | 25 + UIElementsSchema/UnityEditor.UIElements.xsd | 563 +++++++ UIElementsSchema/UnityEngine.UIElements.xsd | 1402 +++++++++++++++++ 57 files changed, 7941 insertions(+), 1 deletion(-) create mode 100644 .gitignore create mode 100644 Assets/CustomVisualElements.meta create mode 100644 Assets/Scenes.meta create mode 100644 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of data. In this case, numbers from 1 to 1000. + const int itemCount = 1000; + var items = new List(itemCount); + for (int i = 1; i <= itemCount; i++) + items.Add(i.ToString()); + + // The "makeItem" function is called when the + // ListView needs more items to render. + listView.makeItem = () => + { + var label = new Label(); + label.style.width = listView.fixedItemWidth; + label.style.color = Color.white; + label.style.fontSize = 18; + return label; + }; + + // As the user scrolls through the list, the ListView object + // recycles elements created by the "makeItem" function, + // and invoke the "bindItem" callback to associate + // the element with the matching data item (specified as an index in the list). + listView.bindItem = (element, index) => + { + (element as Label).text = items[index]; + }; + + // Provide the list view with an explicit height for every row + // so it can calculate how many items to actually display + listView.onItemsChosen += objects => Debug.Log(objects); + 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b/ProjectSettings/UnityConnectSettings.asset new file mode 100644 index 0000000..a88bee0 --- /dev/null +++ b/ProjectSettings/UnityConnectSettings.asset @@ -0,0 +1,36 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!310 &1 +UnityConnectSettings: + m_ObjectHideFlags: 0 + serializedVersion: 1 + m_Enabled: 0 + m_TestMode: 0 + m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events + m_EventUrl: https://cdp.cloud.unity3d.com/v1/events + m_ConfigUrl: https://config.uca.cloud.unity3d.com + m_DashboardUrl: https://dashboard.unity3d.com + m_TestInitMode: 0 + CrashReportingSettings: + m_EventUrl: https://perf-events.cloud.unity3d.com + m_Enabled: 0 + m_LogBufferSize: 10 + m_CaptureEditorExceptions: 1 + UnityPurchasingSettings: + m_Enabled: 0 + m_TestMode: 0 + UnityAnalyticsSettings: + m_Enabled: 0 + m_TestMode: 0 + m_InitializeOnStartup: 1 + m_PackageRequiringCoreStatsPresent: 0 + UnityAdsSettings: + m_Enabled: 0 + m_InitializeOnStartup: 1 + m_TestMode: 0 + m_IosGameId: + m_AndroidGameId: + m_GameIds: {} + m_GameId: + PerformanceReportingSettings: + m_Enabled: 0 diff --git a/ProjectSettings/VFXManager.asset b/ProjectSettings/VFXManager.asset new file mode 100644 index 0000000..46f38e1 --- /dev/null +++ b/ProjectSettings/VFXManager.asset @@ -0,0 +1,14 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!937362698 &1 +VFXManager: + m_ObjectHideFlags: 0 + m_IndirectShader: {fileID: 0} + m_CopyBufferShader: {fileID: 0} + m_SortShader: {fileID: 0} + m_StripUpdateShader: {fileID: 0} + m_RenderPipeSettingsPath: + m_FixedTimeStep: 0.016666668 + m_MaxDeltaTime: 0.05 + m_CompiledVersion: 0 + m_RuntimeVersion: 0 diff --git a/ProjectSettings/VersionControlSettings.asset b/ProjectSettings/VersionControlSettings.asset new file mode 100644 index 0000000..dca2881 --- /dev/null +++ b/ProjectSettings/VersionControlSettings.asset @@ -0,0 +1,8 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!890905787 &1 +VersionControlSettings: + m_ObjectHideFlags: 0 + m_Mode: Visible Meta Files + m_CollabEditorSettings: + inProgressEnabled: 1 diff --git a/ProjectSettings/XRSettings.asset b/ProjectSettings/XRSettings.asset new file mode 100644 index 0000000..482590c --- /dev/null +++ b/ProjectSettings/XRSettings.asset @@ -0,0 +1,10 @@ +{ + "m_SettingKeys": [ + "VR Device Disabled", + "VR Device User Alert" + ], + "m_SettingValues": [ + "False", + "False" + ] +} \ No newline at end of file diff --git a/README.md b/README.md index 3349617..5bbc11f 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,11 @@ # Unity-UIToolkit-ListViewHorizontal -Horizontal ListView for Unity's UI Toolkit, decompiled and adapted from Unity's vertical ListView +Horizontal ListView for Unity's UI Toolkit. +The VisualElement has been created by decompiling and adapting Unity's vertical ListView. +Therefor, x / width / horizontal has been swapped with y / height / vertical. + +Sadly, the ListView VisualElement from Unity does not provide horizontal direction, only vertical (see [Unity forum](https://forum.unity.com/threads/listview-horizontal-arrangements-of-items.909632/#post-8969272)), hence this workaround. + +Note that some implementation details have been skipped either because internal API was not reachable or because I did not need these features. +Skipped features include +- DragAndDrop to reorder items +- dynamic item width diff --git a/UIElementsSchema/UIElements.xsd b/UIElementsSchema/UIElements.xsd new file mode 100644 index 0000000..42a866c --- /dev/null +++ b/UIElementsSchema/UIElements.xsd @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/Unity.Profiling.Editor.xsd b/UIElementsSchema/Unity.Profiling.Editor.xsd new file mode 100644 index 0000000..9bda63a --- /dev/null +++ b/UIElementsSchema/Unity.Profiling.Editor.xsd @@ -0,0 +1,123 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/Unity.UI.Builder.xsd b/UIElementsSchema/Unity.UI.Builder.xsd new file mode 100644 index 0000000..a1043ee --- /dev/null +++ b/UIElementsSchema/Unity.UI.Builder.xsd @@ -0,0 +1,975 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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+ + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/UnityEditor.PackageManager.UI.Internal.xsd b/UIElementsSchema/UnityEditor.PackageManager.UI.Internal.xsd new file mode 100644 index 0000000..7cf939d --- /dev/null +++ b/UIElementsSchema/UnityEditor.PackageManager.UI.Internal.xsd @@ -0,0 +1,554 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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b/UIElementsSchema/UnityEditor.ShortcutManagement.xsd @@ -0,0 +1,46 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/UnityEditor.Tilemaps.xsd b/UIElementsSchema/UnityEditor.Tilemaps.xsd new file mode 100644 index 0000000..cd1673c --- /dev/null +++ b/UIElementsSchema/UnityEditor.Tilemaps.xsd @@ -0,0 +1,217 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/UnityEditor.U2D.Animation.SpriteLibraryEditor.xsd b/UIElementsSchema/UnityEditor.U2D.Animation.SpriteLibraryEditor.xsd new file mode 100644 index 0000000..c0d0ff0 --- /dev/null +++ b/UIElementsSchema/UnityEditor.U2D.Animation.SpriteLibraryEditor.xsd @@ -0,0 +1,159 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/UnityEditor.U2D.Animation.Upgrading.xsd b/UIElementsSchema/UnityEditor.U2D.Animation.Upgrading.xsd new file mode 100644 index 0000000..a7d078b --- /dev/null +++ b/UIElementsSchema/UnityEditor.U2D.Animation.Upgrading.xsd @@ -0,0 +1,27 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/UnityEditor.U2D.Animation.xsd b/UIElementsSchema/UnityEditor.U2D.Animation.xsd new file mode 100644 index 0000000..96c6993 --- /dev/null +++ b/UIElementsSchema/UnityEditor.U2D.Animation.xsd @@ -0,0 +1,361 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/UnityEditor.U2D.Layout.xsd b/UIElementsSchema/UnityEditor.U2D.Layout.xsd new file mode 100644 index 0000000..b40a7ff --- /dev/null +++ b/UIElementsSchema/UnityEditor.U2D.Layout.xsd @@ -0,0 +1,65 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/UnityEditor.UIElements.Debugger.xsd b/UIElementsSchema/UnityEditor.UIElements.Debugger.xsd new file mode 100644 index 0000000..a2be34b --- /dev/null +++ b/UIElementsSchema/UnityEditor.UIElements.Debugger.xsd @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/UnityEditor.UIElements.xsd b/UIElementsSchema/UnityEditor.UIElements.xsd new file mode 100644 index 0000000..e1eee8d --- /dev/null +++ b/UIElementsSchema/UnityEditor.UIElements.xsd @@ -0,0 +1,563 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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+ + + + + + + + \ No newline at end of file diff --git a/UIElementsSchema/UnityEngine.UIElements.xsd b/UIElementsSchema/UnityEngine.UIElements.xsd new file mode 100644 index 0000000..508efee --- /dev/null +++ b/UIElementsSchema/UnityEngine.UIElements.xsd @@ -0,0 +1,1402 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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