- Fix Click on Steps processing inputs before spawn triggers were updated
- Fix Physics Bypass respawn lag
- Remove Click on Steps watermark since it should in theory have 100% parity with vanilla now
- Fix inputs not registering on some 32-bit Android devices
- Fix Click on Steps triggering anticheat on some levels
- Improve rotation accuracy on frames where the player makes an input (Windows only for now)
- Fix rotation when using "2.1 mode" Physics Bypass
- Fix dual desync (oops)
- Fix dropped inputs (oops)
- Slightly improve performance
- Fix wrong rotation calculation in duals
- Fix m_lastPosition being incorrectly set (probably fixes some bugs somewhere)
- Fix keyboard input not working on Android
- Android, macOS, & iOS support (thanks mat, Jasmine, and zmx!)
- Added a "Click on Steps" mode in the mod settings
- Fixed percentages with physics bypass on 2.2 levels
- Fixed not being able to unplug/replug input devices on Linux without restarting GD (thanks keratomalacian!)
- Allow disabling "Late Input Cutoff" on Linux
- Significantly cleaned up code, added comments
- Update to 2.2074
- Enforce 240 steps/sec minimum for physics bypass, add 2.1 physics bypass mode
- Add a toggle for native Linux input detection (please click on the information button for the setting before disabling it!)
- Fix right click buffering before attempts on Windows (not fixed on Linux)
- Improve performance when the mod is disabled
- Reduce bugginess of the "Reduce Mouse Lag" option; also, it now works even with CBF disabled
- Possibly fix an issue where the mod wouldn't properly detect when the player died
- Fix "Reduce Mouse Lag" option causing the game to pause
- Add "Reduce Mouse Lag" option to improve performance with high polling rate mice
- Add "Safe Mode" option to prevent submission of progress/completions
- Possibly fix input on Linux for some people
- Add back donation link cuz Stripe finally reactivated my account
- Fix a bug that could cause input on Linux not to work
- Update warning about permissions on Linux
- Potentially reduce slope bugs
- Potentially improve performance
- Fix CBF not working for dash orb releases
- Fix keyboard input not working on Linux
- Significantly improve input precision on Linux
- Disable input when unfocused
- Don't submit CBF completions on star rated levels to leaderboards
- Fix an exploit that could allow you to double jump
- Add thread priority option
- bandaid fix for upward slopes cuz whatever
- Fix delayed inputs on blocks moving downward
- Possibly fix velocity on slopes moving downward (needs further testing)
- Fix orb void clicks
- fix lock to player x again oops
- Fix various velocity bugs caused by moving platforms
- Fix collision bug involving moving D-block platforms in wave
- Fix numpad numbers (requires num lock to be enabled!)
- Reduce indicator opacity
- fix platformer again cuz im the troller of the century
- Fix platformer because I accidentally broke it in v1.1.13
- Improve collision & rotation
- Fix ignore damage
- Fix spider
- Fix timewarp again
- Allow Physics Bypass even with Disable CBF checked
- Fix D-blocks & maybe some other collision issues for non-platformer mode
- Fix a bug involving timewarp & physics bypass when the mod is disabled
- Fix Lock to Player X desync
- Add indicator to endscreen
- Fix timewarp
- Change getModifiedDelta hook priority for better compatibility with other mods
- Added a Physics Bypass equivalent because I didn't want to wait for MH Geode 2.206
- Made step calculation formula closer to vanilla to fix some edge cases
- Future proof for physics bypass
- Fix buffer clicks for the final time.......
- fix duals oops
- Add toggle to disable the mod without needing to restart GD
- Slightly improve input precision
- Fix platformer & buffer click physics for real this time (I hope)
- it turns out the physics stuff wasnt actually fixed im just pushing this version to let you all know that that was a LIE and i just got (un)lucky while testing
- Update to 2.206
- Fix platformer & buffer click physics bugs
- Add "late input cutoff" option
- Fix bugs caused by multiple inputs on the same physics step
- Hook handleButton instead of pushButton/releaseButton to massively simplify code & fix several bugs
- Fix certain bugs involving right click
- Add toggle for right click P2
- Fix typo (very imortant)
- Fix crash with More Level Tags
- Change hook priority (PR by NyteLyte)
- Fix editor playtest crash
- Update Wave Trail Drag Fix incompatibility
- Fix memory leak
- Initial release