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Fenwick_Tree.cpp
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Fenwick_Tree.cpp
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#include <bits/stdc++.h>
using namespace std;
#define cin_2d(vec, n, m) for(int i = 0; i < n; i++) for(int j = 0; j < m && cin >> vec[i][j]; j++);
#define cout_2d(vec, n, m) for(int i = 0; i < n; i++, cout << "\n") for(int j = 0; j < m && cout << vec[i][j] << " "; j++);
#define fixed(n) fixed << setprecision(n)
#define ceil(n, m) (((n) / (m)) + ((n) % (m) ? 1 : 0))
#define fill(vec, value) memset(vec, value, sizeof(vec));
#define mul_mod(a, b, m) (((a % m) * (b % m)) % m)
#define add_mod(a, b, m) (((a % m) + (b % m)) % m)
#define all(vec) vec.begin(), vec.end()
#define rall(vec) vec.rbegin(), vec.rend()
#define sz(x) int(x.size())
#define debug(x) cout << #x << ": " << (x) << "\n";
#define fi first
#define se second
#define ll long long
#define ull unsigned long long
#define Mod 1'000'000'007
#define OO 2'000'000'000
#define EPS 1e-9
#define PI acos(-1)
template < typename T = int > using Pair = pair < T, T >;
vector < string > RET = {"NO", "YES"};
template < typename T = int > istream& operator >> (istream &in, vector < T > &v) {
for (auto &x : v) in >> x;
return in;
}
template < typename T = int > ostream& operator << (ostream &out, const vector < T > &v) {
for (const T &x : v) out << x << ' ';
return out;
}
template < typename T = int > struct Fenwick_Tree {
vector < T > Tree;
int n;
T DEFAULT;
Fenwick_Tree(int sz = 0){
n = sz + 1, DEFAULT = 0;
Tree = vector < T > (n + 10, DEFAULT);
}
T operation(T a, T b){
return a + b;
}
int lowest_bit(int idx){
return (idx & -idx);
}
void build(vector < T >& nums){
for(int i = 0; i < sz(nums); i++)
add(i, nums[i]);
}
void add(int idx, T val){
idx++;
while(idx <= n){
Tree[idx] = operation(Tree[idx], val);
idx += lowest_bit(idx);
}
}
T get_ans(int idx){
T ans = DEFAULT;
idx++;
while(idx){
ans = operation(ans, Tree[idx]);
idx -= lowest_bit(idx);
}
return ans;
}
T query(int l, int r){
if(l > r) return DEFAULT;
return get_ans(r) - get_ans(l - 1);
}
T get(int idx){
return query(idx, idx);
}
};
void Solve(){
}
int main(){
ios_base::sync_with_stdio(false), cin.tie(nullptr), cout.tie(nullptr);
int t = 1;
//cin >> t;
while(t--)
Solve();
return 0;
}