@@ -66,15 +66,29 @@ addLayer("+", {
66
66
[ "display-text" ,
67
67
"<br><br>Please like this game the colors took so long ;-;<br><br>"
68
68
] ,
69
- [ 'infobox' , 'help' ]
69
+ [ 'infobox' , 'help' ] ,
70
+ [ 'infobox' , 'cap' ]
70
71
] ,
71
72
} ,
72
73
} ,
73
74
infoboxes : {
74
75
help : {
75
76
title : "Help for colors and sizes" ,
76
77
body ( ) {
77
- return "<h3>Big text</h3> means that something is dynamic<br><span style=\"color: rgb(255, 255, 255); text-shadow: rgb(255, 255, 255) 0px 0px 10px;\">Colored text with a shadow</span> mean layers/layer points<br>There are currently 7 colors that mean something:<br><span style=\"color: rgb(255, 255, 255); text-shadow: rgb(255, 255, 255) 0px 0px 10px;\">Points</span><br><span style=\"color: rgb(95, 111, 127); text-shadow: rgb(95, 111, 127) 0px 0px 10px;\">Addition layer</span><br><span style=\"color: rgb(0, 255, 0); text-shadow: rgb(0, 255, 0) 0px 0px 10px;\">" + ( player [ '+' ] . points . gte ( 1 ) ? "Prestige" : makeid ( 8 ) ) + " layer</span><br><span style=\"color: rgb(0, 119, 255); text-shadow: rgb(0, 119, 255) 0px 0px 10px;\">" + ( player [ '+' ] . points . gte ( 5 ) ? "Rebirth" : makeid ( 7 ) ) + " layer</span><br><span style=\"color: rgb(255, 119, 0); text-shadow: rgb(255, 119, 0) 0px 0px 10px;\">" + ( player [ '+' ] . points . gte ( 8 ) ? "Mega" : makeid ( 4 ) ) + " layer</span><br><span style=\"color: rgb(255, 0, 255); text-shadow: rgb(255, 0, 255) 0px 0px 10px;\">" + ( player [ '+' ] . points . gte ( 11 ) ? "Ultra" : makeid ( 5 ) ) + " layer</span><br><span style=\"color: rgb(119, 119, 119); text-shadow: rgb(119, 119, 119) 0px 0px 10px;\">" + ( player [ '+' ] . points . gte ( 19 ) ? "Infinity" : makeid ( 8 ) ) + " layer</span><br>Colored dynamic text means that it uses a formula based off of the colors above" } ,
78
+ return "<h3>Big text</h3> means that something is dynamic<br><span style=\"color: rgb(255, 255, 255); text-shadow: rgb(255, 255, 255) 0px 0px 10px;\">Colored text with a shadow</span> mean layers/layer points<br>There are currently 7 colors that mean something:<br><span style=\"color: rgb(255, 255, 255); text-shadow: rgb(255, 255, 255) 0px 0px 10px;\">Points</span><br><span style=\"color: rgb(95, 111, 127); text-shadow: rgb(95, 111, 127) 0px 0px 10px;\">Addition layer</span><br><span style=\"color: rgb(0, 255, 0); text-shadow: rgb(0, 255, 0) 0px 0px 10px;\">" + ( player [ '+' ] . points . gte ( 1 ) ? "Prestige" : makeid ( 8 ) ) + " layer</span><br><span style=\"color: rgb(0, 119, 255); text-shadow: rgb(0, 119, 255) 0px 0px 10px;\">" + ( player [ '+' ] . points . gte ( 5 ) ? "Rebirth" : makeid ( 7 ) ) + " layer</span><br><span style=\"color: rgb(255, 119, 0); text-shadow: rgb(255, 119, 0) 0px 0px 10px;\">" + ( player [ '+' ] . points . gte ( 8 ) ? "Mega" : makeid ( 4 ) ) + " layer</span><br><span style=\"color: rgb(255, 0, 255); text-shadow: rgb(255, 0, 255) 0px 0px 10px;\">" + ( player [ '+' ] . points . gte ( 11 ) ? "Ultra" : makeid ( 5 ) ) + " layer</span><br><span style=\"color: rgb(119, 119, 119); text-shadow: rgb(119, 119, 119) 0px 0px 10px;\">" + ( player [ '+' ] . points . gte ( 19 ) ? "Infinity" : makeid ( 8 ) ) + " layer</span><br>Colored dynamic text means that it uses a formula based off of the colors above"
79
+ } ,
80
+ } ,
81
+ cap : {
82
+ title : "Addition cap" ,
83
+ body ( ) {
84
+ return "<span style=\"color: rgb(95, 111, 127); text-shadow: rgb(95, 111, 127) 0px 0px 10px;\">Addition</span> cap is currently " + format ( additionCap )
85
+ }
86
+ }
87
+ } ,
88
+ automate ( ) {
89
+ if ( player [ '+' ] . points . gt ( additionCap ) ) {
90
+ player [ '+' ] . points = new Decimal ( additionCap )
91
+ overginded = true
78
92
}
79
93
} ,
80
94
gainMult ( ) { // Calculate the multiplier for main currency from bonuses
@@ -202,6 +216,11 @@ addLayer("a", {
202
216
done ( ) { return hasUpgrade ( 'i' , 17 ) }
203
217
} ,
204
218
31 : {
219
+ name : "You tried ¯\\_(ツ)_/¯" ,
220
+ tooltip : "Try to overgrind for additions" ,
221
+ done ( ) { return overginded }
222
+ } ,
223
+ 32 : {
205
224
name : "Infinity of infinities" ,
206
225
tooltip : "Get 2^1024 infinities" ,
207
226
done ( ) { return player [ 'i' ] . points . gte ( new Decimal ( 2 ) . pow ( 1024 ) ) }
0 commit comments