Skip to content
Permalink

Comparing changes

Choose two branches to see what’s changed or to start a new pull request. If you need to, you can also or learn more about diff comparisons.

Open a pull request

Create a new pull request by comparing changes across two branches. If you need to, you can also . Learn more about diff comparisons here.
base repository: VictorPhilipp/Cities-Skylines-Traffic-Manager-President-Edition
Failed to load repositories. Confirm that selected base ref is valid, then try again.
Loading
base: 1.8.10
Choose a base ref
...
head repository: VictorPhilipp/Cities-Skylines-Traffic-Manager-President-Edition
Failed to load repositories. Confirm that selected head ref is valid, then try again.
Loading
compare: master
Choose a head ref

Commits on Jan 1, 2017

  1. Copy the full SHA
    1a85193 View commit details
  2. TMPE version 1.8.11:

    - Bugfix: Speed limits for elevated/underground road segments are sometimes not correctly loaded (thanks to @Pirazel and @[P.A.N] Uf0 for reporting this issue)
    VictorPhilipp committed Jan 1, 2017
    Copy the full SHA
    fb44c19 View commit details
  3. readme

    VictorPhilipp committed Jan 1, 2017
    Copy the full SHA
    42b9d00 View commit details

Commits on Jan 2, 2017

  1. TMPE version 1.8.12:

    - Updated for game version 1.6.2-f1
    - Bugfix: After leaving the "Manual traffic lights" mode traffic light simulation is not cleaned up correctly (thanks to @ diezelunderwood for reporting this issue)
    - Bugfix: Insufficient access rights to log file causes the mod to crash
    VictorPhilipp committed Jan 2, 2017
    Copy the full SHA
    35e1992 View commit details

Commits on Jan 4, 2017

  1. TMPE version 1.8.13:

    - Bugfix: Timed traffic ligt data can become corrupt when upgrading a road segment next to a traffic light, leading to faulty UI behavior (thanks to @brain for reporting this issue)
    - Bugfix: The position of the main menu button resets after switching to the free camera mode (thanks to @impact and @gravage for reporting this issue)
    - Improved selection of overlay markers on underground roads (thanks to @padi for reminding me of that issue)
    - Minor performance improvements
    VictorPhilipp committed Jan 4, 2017
    Copy the full SHA
    2fd094b View commit details
  2. Bugfix: A division by zero exception can occur when calculating the a…

    …verage number of waiting/floating vehicles
    VictorPhilipp committed Jan 4, 2017
    Copy the full SHA
    669c9e4 View commit details
  3. readme

    VictorPhilipp committed Jan 4, 2017
    Copy the full SHA
    d94f56e View commit details
  4. readme

    VictorPhilipp committed Jan 4, 2017
    Copy the full SHA
    5a18563 View commit details

Commits on Jan 7, 2017

  1. TMPE version 1.8.14:

    - Bugfix: Wait/flow ratio at timed traffic lights is sometimes not correctly calculated
    - Bugfix: A deadlock situation can arise at junctions with priority signs such that no vehicle enters the junction
    - Bugfix: When adding a junction to a timed traffic light, sometimes light states given by user input are not correctly stored
    - Bugfix: Joining two timed traffic lights sets the minimum time to "1" for steps with zero minimum time assigned
    - Bugfix: Modifications of timed traffic light states are sometimes not visible while editting the light (but they are applied nonetheless)
    - Bugfix: Button background is not always correctly changed after clicking on a button within the main menu
    - Tram lanes can now be customized by using the lane connector tool
    - Minor performance optimizations for priority sign simulation
    VictorPhilipp committed Jan 7, 2017
    Copy the full SHA
    370f2a9 View commit details

Commits on Jan 8, 2017

  1. Hotfix: Manual traffic lights do not work properly (thanks to @dpitch40

    … for reporting that issue)
    VictorPhilipp committed Jan 8, 2017
    Copy the full SHA
    a3ef25a View commit details

Commits on Jan 9, 2017

  1. Copy the full SHA
    643b402 View commit details
  2. Copy the full SHA
    4674fe4 View commit details
  3. - Segment ends are reset when their geometry changes

    - timed step error handling
    - Bugfix: Segments where all vehicle have been banned do not get a traffic light assigned
    VictorPhilipp committed Jan 9, 2017
    Copy the full SHA
    abc3425 View commit details
  4. Copy the full SHA
    edfed2b View commit details
  5. Copy the full SHA
    6046e4b View commit details

Commits on Jan 27, 2017

  1. TMPE version 1.8.15:

    - Updated for game version 1.6.3-f1
    VictorPhilipp committed Jan 27, 2017
    Copy the full SHA
    1be0760 View commit details

Commits on Mar 20, 2017

  1. TMPE version 1.8.16:

    - Lane connections can now also be removed by pressing the backspace key
    - Improved lane selection for busses if the option "Busses may ignore lane arrows" is activated
    - Bugfix: The game sometimes freezes when using the timed traffic light tool
    - Bugfix: Lane connections are not correctly removed after modifying/removing a junction
    - Bugfix: Selecting a junction for setting up junction restrictions toggles the currently hovered junction restriction icon
    VictorPhilipp committed Mar 20, 2017
    Copy the full SHA
    48810a4 View commit details

Commits on Mar 22, 2017

  1. Copy the full SHA
    dc99ae8 View commit details

Commits on Apr 9, 2017

  1. Mass Transit: traffic light toggling

    Victor-Philipp Negoescu committed Apr 9, 2017
    Copy the full SHA
    63e3586 View commit details
  2. NetUtil

    Victor-Philipp Negoescu committed Apr 9, 2017
    Copy the full SHA
    e7e7f80 View commit details
  3. NetUtil extended

    VictorPhilipp committed Apr 9, 2017
    Copy the full SHA
    a4382a0 View commit details
  4. TMPE 1.9.0-alpha1

    - Updated for game version 1.7.0-f1
    - Speed limits can be set up for individual lanes with the Control key
    - Added monorail support (timed traffic lights & speed limits)
    - Several performance improvements
    - Unified traffic light toggling feature with game code
    - Bugfix: Vehicle restriction and speed limit signs overlay is displayed on the wrong side on inverted road segments
    - Bugfix: Influx statistics value is zero
    VictorPhilipp committed Apr 9, 2017
    Copy the full SHA
    c604666 View commit details

Commits on Apr 15, 2017

  1. 1.9.0-alpha2

    VictorPhilipp committed Apr 15, 2017
    Copy the full SHA
    c815ac1 View commit details

Commits on Apr 17, 2017

  1. 1.9.0-alpha2:

    - Added copy & rotate feature for timed traffic lights
    - Fixed several bugs related to timed traffic lights
    VictorPhilipp committed Apr 17, 2017
    Copy the full SHA
    e413c37 View commit details

Commits on Apr 22, 2017

  1. TM:PE 1.9.0-alpha3

    - Updated for game version 1.7.0-f2
    - UI: More compact, movable main menu UI integrated
    - New option: Main button position can be locked
    - New option: Main menu position can be locked
    - New option: Added language selection in options dialog
    - New option: Customization of lane arrows, lane connections and vehicle restrictions can now come into effect instantaneously
    - Path-finding cost multiplicator for vehicle restrictions is configurable in TMPE_GlobalConfig.xml
    - Bugfix: Game crashes when trying to display a warning message while using CO's traffic light toggling feature on junctions having timed traffic lights (disabled displaying the message box)
    - Bugfix: Timed traffic lights resets back to first step when clicking on an active junction
    VictorPhilipp committed Apr 22, 2017
    Copy the full SHA
    42d6a21 View commit details
  2. Copy the full SHA
    94d1a12 View commit details

Commits on May 2, 2017

  1. Copy the full SHA
    77598e4 View commit details

Commits on May 7, 2017

  1. Refactored lane arrow and lane connector path-finding behavior to Rou…

    …tingManager. Calculation now takes place before path-finding time.
    VictorPhilipp committed May 7, 2017
    Copy the full SHA
    1e78192 View commit details
  2. Copy the full SHA
    ae7be3f View commit details

Commits on May 15, 2017

  1. TMPE 1.9.0-rc1

    VictorPhilipp committed May 15, 2017
    Copy the full SHA
    cdb0fbe View commit details
  2. Copy the full SHA
    3bac079 View commit details

Commits on May 18, 2017

  1. 1.9.0: final fixes

    VictorPhilipp committed May 18, 2017
    Copy the full SHA
    914df4a View commit details
  2. Merge branch '1.9.0'

    VictorPhilipp committed May 18, 2017
    Copy the full SHA
    89bf334 View commit details

Commits on May 20, 2017

  1. TMPE 1.9.2

    VictorPhilipp committed May 20, 2017
    Copy the full SHA
    fb35622 View commit details

Commits on May 21, 2017

  1. TMPE 1.9.3:

    - Disabled notification of route recalculating because some players report crashes
    - Removed default vehicle restrictions from bus lanes
    - Modified junction restrictions come into effect instantaneously
    - UI: Saving a timed step does not reset the timed traffic light to the first state
    - Bugfix: AI: Segment traffic data is not taken into account
    - Bugfix: Priority rules are not properly obeyed
    - Bugfix: Under certain circumstances priority signs cannot be removed
    - Bugfix: Path-finding is unable to calculate certain paths
    VictorPhilipp committed May 21, 2017
    Copy the full SHA
    93cfc84 View commit details
  2. Copy the full SHA
    da00e1a View commit details
  3. Removed old files

    VictorPhilipp committed May 21, 2017
    Copy the full SHA
    1c0cd50 View commit details

Commits on May 23, 2017

  1. TMPE 1.9.4:

    - New option: Ban private cars and trucks on bus lanes
    - Updated Spanish and French translation
    - Optimized path-finding
    - Increased path-finding cost for private cars driving on bus lanes
    - Increased path-finding cost for disregarding vehicle restrictions
    - Bugfix: Path-finding is unable to calculate certain paths after modifying the road network
    VictorPhilipp committed May 23, 2017
    Copy the full SHA
    9aacf99 View commit details
  2. Add Korean to TMPE 1.9.4 version

    Add Korean to TMPE 1.9.4 version =D
    ToothlessFLY LSh.st authored May 23, 2017
    Copy the full SHA
    eeffd52 View commit details
  3. Merge pull request #53 from ToothlessFLY-LShst/patch-3

    Updated Korean translation
    VictorPhilipp authored May 23, 2017
    Copy the full SHA
    4f9d3f0 View commit details

Commits on May 24, 2017

  1. TMPE version 1.9.5:

    - Updated for game version 1.7.1-f1
    - Updated Polish, Korean and Italian translation
    - Bugfix: Routing calculation does not work as expected for one-way roads with tram tracks (thanks to @bigblade66, @Battelman2 and @AS_ for reporting and providing extensive information)
    - Bugfix: Copying timed traffic lights lead to inconsistent internal states which causes timed traffic lights to be omitted during the save process (thanks to @jakeroot and @t1a2l for reporting this issue)
    - Bugfix: In certain situations unnecessary vehicle-seperate traffic lights are being created
    - Bugfix: Upgrading a train track segment next to a timed traffic light causes trains to ignore the traffic light
    - Hotfix: Cable cars despawn at end-of-line stations
    VictorPhilipp committed May 24, 2017
    Copy the full SHA
    548055d View commit details
  2. Copy the full SHA
    69825dc View commit details
  3. Copy the full SHA
    6c244e0 View commit details

Commits on May 27, 2017

  1. TMPE version 1.9.6:

    - Updated Simplified Chinese translation
    - Bugfix: Vehicles cannot perform u-turns at junctions with only one outgoing segment (thanks to @Sunbird for reporting this issue)
    - Bugfix: Path-finding costs for large distances exceed the maximum allowed value (thanks to @Huitsi for reporting this issue)
    - Bugfix: Under certain circumstances path-finding at railroad crossings allow switching from road to rail tracks.
    VictorPhilipp committed May 27, 2017
    Copy the full SHA
    d335327 View commit details

Commits on May 28, 2017

  1. Copy the full SHA
    8df4524 View commit details

Commits on Jun 3, 2017

  1. Copy the full SHA
    32ff38b View commit details

Commits on Jun 10, 2017

  1. More TTL debugging

    VictorPhilipp committed Jun 10, 2017
    Copy the full SHA
    ad91f4c View commit details
  2. Copy the full SHA
    0d4d64e View commit details
  3. Copy the full SHA
    ce52829 View commit details

Commits on Jun 11, 2017

  1. Copy the full SHA
    9bb8b8a View commit details
Showing 333 changed files with 43,745 additions and 16,975 deletions.
7 changes: 7 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -182,3 +182,10 @@ UpgradeLog*.htm
# Microsoft Fakes
FakesAssemblies/
/logo/

# MSVS 2017 artifacts
/.vs/slnx.sqlite
/TLM/.vs/TMPE/*

# Dependecies game dlls
/TLM/dependencies
6 changes: 6 additions & 0 deletions .gitmodules
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
[submodule "TLM/OptionsFramework"]
path = TLM/OptionsFramework
url = ../OptionsFramework.git
[submodule "TLM/CSUtil.CameraControl"]
path = TLM/CSUtil.CameraControl
url = ../CSUtil.CameraControl.git
8 changes: 8 additions & 0 deletions .travis.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
language: csharp
solution: "./TLM/TMPE.sln"
branches:
only:
- master
- stable
notifications:
- email: false
Loading