diff --git a/scripts/apps/roll-dialog/combat.js b/scripts/apps/roll-dialog/combat.js index 6716a4e..8ba32ba 100644 --- a/scripts/apps/roll-dialog/combat.js +++ b/scripts/apps/roll-dialog/combat.js @@ -128,6 +128,8 @@ export class CombatRollDialog extends CommonRollDialog { swarmDice: actor.type === "npc" && actor.isSwarm ? actor.system.combat.health.toughness.value : 0, } + fields.bonusDice = data.combat.swarmDice; + fields.attack = weapon.system.isMelee ? actor.system.combat.melee.relative : actor.system.combat.accuracy.relative data.showDualWielding = actor.items.filter(i => i.isAttack && i.equipped).length >= 2;