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| 1 | +package info.unterrainer.commons.cliutils.consoleprogressbar; |
| 2 | + |
| 3 | +import java.io.PrintStream; |
| 4 | +import java.util.Optional; |
| 5 | + |
| 6 | +import info.unterrainer.commons.cliutils.consoleprogressbar.drawablecomponents.DrawableComponent; |
| 7 | +import info.unterrainer.commons.cliutils.consoleprogressbar.drawablecomponents.ProgressBar; |
| 8 | +import info.unterrainer.commons.cliutils.consoleprogressbar.drawablecomponents.SimpleInsertBar; |
| 9 | +import info.unterrainer.commons.datastructures.Fader; |
| 10 | +import lombok.AccessLevel; |
| 11 | +import lombok.Builder; |
| 12 | +import lombok.Getter; |
| 13 | +import lombok.NoArgsConstructor; |
| 14 | +import lombok.Setter; |
| 15 | +import lombok.experimental.Accessors; |
| 16 | + |
| 17 | +/** |
| 18 | + * This class enables your console-applications to draw a progress-bar. |
| 19 | + * <p> |
| 20 | + * You may specify if your console supports control-characters (like |
| 21 | + * standard-out) or not (like the Eclipse console-implementation (before Mars |
| 22 | + * (4.5)) or a pipe to a file) if you'd like to use one of the two standard |
| 23 | + * {@link DrawableComponent} implementations.<br/> |
| 24 | + * You also may implement your own {@link DrawableComponent} and use that in |
| 25 | + * your applications. |
| 26 | + * <p> |
| 27 | + * Default values are: |
| 28 | + * <table> |
| 29 | + * <tr> |
| 30 | + * <td><b>width</b></td> |
| 31 | + * <td>50</td> |
| 32 | + * </tr> |
| 33 | + * <tr> |
| 34 | + * <td><b>minValue</b></td> |
| 35 | + * <td>0.0d</td> |
| 36 | + * </tr> |
| 37 | + * <tr> |
| 38 | + * <td><b>maxValue</b></td> |
| 39 | + * <td>1.0d</td> |
| 40 | + * </tr> |
| 41 | + * <tr> |
| 42 | + * <td><b>controlCharacterSupport</b></td> |
| 43 | + * <td>true</td> |
| 44 | + * </tr> |
| 45 | + * </table> |
| 46 | + */ |
| 47 | +@NoArgsConstructor(access = AccessLevel.PRIVATE) |
| 48 | +@Accessors(chain = true) |
| 49 | +public class ConsoleProgressBar { |
| 50 | + |
| 51 | + @Getter |
| 52 | + private Fader fader; |
| 53 | + private double minValue; |
| 54 | + private double maxValue; |
| 55 | + |
| 56 | + @Getter |
| 57 | + @Setter |
| 58 | + private boolean controlCharacterSupport; |
| 59 | + |
| 60 | + @Getter |
| 61 | + @Setter |
| 62 | + private int width; |
| 63 | + |
| 64 | + @Getter |
| 65 | + private boolean drawInitialized = false; |
| 66 | + private int lastNumberOfCharactersDrawn; |
| 67 | + @Getter |
| 68 | + private DrawableComponent component; |
| 69 | + |
| 70 | + @Builder |
| 71 | + public ConsoleProgressBar(final Integer width, final Double minValue, final Double maxValue, |
| 72 | + final Boolean controlCharacterSupport, final DrawableComponent component) { |
| 73 | + |
| 74 | + this.minValue = Optional.ofNullable(minValue).orElse(0.0d); |
| 75 | + this.maxValue = Optional.ofNullable(maxValue).orElse(1.0d); |
| 76 | + this.width = Optional.ofNullable(width).orElse(50); |
| 77 | + this.controlCharacterSupport = Optional.ofNullable(controlCharacterSupport).orElse(true); |
| 78 | + |
| 79 | + if (component == null) { |
| 80 | + if (this.controlCharacterSupport) |
| 81 | + this.component = ProgressBar.builder().build(); |
| 82 | + else |
| 83 | + this.component = SimpleInsertBar.builder().build(); |
| 84 | + } else |
| 85 | + this.component = component; |
| 86 | + } |
| 87 | + |
| 88 | + private void checkFader() { |
| 89 | + if (fader == null) |
| 90 | + fader = new Fader(minValue, maxValue); |
| 91 | + } |
| 92 | + |
| 93 | + /** |
| 94 | + * Updates the bar to a given value. |
| 95 | + * |
| 96 | + * @param v the value to set the bar to |
| 97 | + * @return the console progress bar |
| 98 | + */ |
| 99 | + public ConsoleProgressBar updateValue(final double v) { |
| 100 | + checkFader(); |
| 101 | + fader.setValue(v); |
| 102 | + return this; |
| 103 | + } |
| 104 | + |
| 105 | + /** |
| 106 | + * Updates the bar by a given value. |
| 107 | + * |
| 108 | + * @param v the value |
| 109 | + * @return the console progress bar |
| 110 | + */ |
| 111 | + public ConsoleProgressBar updateValueBy(final double v) { |
| 112 | + checkFader(); |
| 113 | + fader.setValue(fader.getValue() + v); |
| 114 | + return this; |
| 115 | + } |
| 116 | + |
| 117 | + /** |
| 118 | + * Updates the bar to a given percentage. |
| 119 | + * |
| 120 | + * @param p the percentage to set the bar to |
| 121 | + * @return the console progress bar |
| 122 | + */ |
| 123 | + public ConsoleProgressBar updatePercentage(final double p) { |
| 124 | + checkFader(); |
| 125 | + fader.setPercentage(p); |
| 126 | + return this; |
| 127 | + } |
| 128 | + |
| 129 | + /** |
| 130 | + * Updates the bar by a given percentage. |
| 131 | + * |
| 132 | + * @param p the percentage |
| 133 | + * @return the console progress bar |
| 134 | + */ |
| 135 | + public ConsoleProgressBar updatePercentageBy(final double p) { |
| 136 | + checkFader(); |
| 137 | + fader.setPercentage(fader.getPercentage() + p); |
| 138 | + return this; |
| 139 | + } |
| 140 | + |
| 141 | + /** |
| 142 | + * Resets the bar to its minimum value. |
| 143 | + * |
| 144 | + * @return the console progress bar |
| 145 | + */ |
| 146 | + public ConsoleProgressBar reset() { |
| 147 | + checkFader(); |
| 148 | + fader.setValue(fader.getMinimalValue()); |
| 149 | + return this; |
| 150 | + } |
| 151 | + |
| 152 | + /** |
| 153 | + * Sets the bar to its maximum value. |
| 154 | + * |
| 155 | + * @return the console progress bar |
| 156 | + */ |
| 157 | + public ConsoleProgressBar complete() { |
| 158 | + checkFader(); |
| 159 | + fader.setValue(fader.getMaximalValue()); |
| 160 | + return this; |
| 161 | + } |
| 162 | + |
| 163 | + /** |
| 164 | + * Decides if a redraw is necessary. |
| 165 | + * <p> |
| 166 | + * This is the case if the last drawn value differs from the current one or if |
| 167 | + * the component hasn't been drawn yet at all. |
| 168 | + * |
| 169 | + * @return a boolean value |
| 170 | + */ |
| 171 | + public boolean isRedrawNecessary() { |
| 172 | + return !drawInitialized || (int) (fader.getPercentage() * width) != lastNumberOfCharactersDrawn; |
| 173 | + } |
| 174 | + |
| 175 | + /** |
| 176 | + * Redraws the draw-able component of this progress bar by calling |
| 177 | + * {@link #remove(PrintStream)} and then {@link #draw(PrintStream)}. |
| 178 | + * <p> |
| 179 | + * Please call this as frequent as possible.<br> |
| 180 | + * The real remove-draw call will only be issued if there really has been a |
| 181 | + * change in the graphical representation of the bar. |
| 182 | + * |
| 183 | + * @param ps the print-stream to draw to |
| 184 | + * @return the console progress bar |
| 185 | + */ |
| 186 | + public ConsoleProgressBar redraw(final PrintStream ps) { |
| 187 | + if (ps != null) { |
| 188 | + checkFader(); |
| 189 | + int fullNumber = (int) (fader.getPercentage() * width); |
| 190 | + |
| 191 | + if (isRedrawNecessary()) { |
| 192 | + if (drawInitialized) |
| 193 | + component.remove(ps, width, lastNumberOfCharactersDrawn); |
| 194 | + component.draw(ps, fader, width, drawInitialized, fullNumber, lastNumberOfCharactersDrawn); |
| 195 | + drawInitialized = true; |
| 196 | + lastNumberOfCharactersDrawn = fullNumber; |
| 197 | + } |
| 198 | + } |
| 199 | + return this; |
| 200 | + } |
| 201 | + |
| 202 | + /** |
| 203 | + * This method will draw the component. It will not remove the component first |
| 204 | + * and it will draw at any circumstances.<br> |
| 205 | + * If you want to re-draw it (update its values visually) consider calling |
| 206 | + * redraw instead. |
| 207 | + * |
| 208 | + * @param ps the print-stream to draw to |
| 209 | + * @return the console progress bar |
| 210 | + */ |
| 211 | + public ConsoleProgressBar draw(final PrintStream ps) { |
| 212 | + if (ps != null) { |
| 213 | + checkFader(); |
| 214 | + int fullNumber = (int) (fader.getPercentage() * width); |
| 215 | + component.draw(ps, fader, width, drawInitialized, fullNumber, lastNumberOfCharactersDrawn); |
| 216 | + drawInitialized = true; |
| 217 | + lastNumberOfCharactersDrawn = fullNumber; |
| 218 | + ps.flush(); |
| 219 | + } |
| 220 | + return this; |
| 221 | + } |
| 222 | + |
| 223 | + /** |
| 224 | + * This method removes the component from the print-stream if possible. |
| 225 | + * <p> |
| 226 | + * If you use a component that cannot do so, e.g. components designed for |
| 227 | + * consoles with no control-character support, then this call will do nothing. |
| 228 | + * |
| 229 | + * @param ps the print-stream to draw to |
| 230 | + * @return the console progress bar |
| 231 | + */ |
| 232 | + public ConsoleProgressBar remove(final PrintStream ps) { |
| 233 | + if (ps != null) { |
| 234 | + checkFader(); |
| 235 | + if (drawInitialized) { |
| 236 | + component.remove(ps, width, lastNumberOfCharactersDrawn); |
| 237 | + ps.flush(); |
| 238 | + } |
| 239 | + } |
| 240 | + return this; |
| 241 | + } |
| 242 | +} |
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