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Apply "dotnet format style"
Changes just reorder "using" statements
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47 files changed

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Analyzer.Tests/SerializedObjectsTests.cs

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using System.IO;
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using System.Linq;
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using NUnit.Framework;
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using UnityDataTools.Analyzer.SerializedObjects;
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using UnityDataTools.FileSystem;
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using UnityDataTools.FileSystem.TypeTreeReaders;
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using UnityDataTools.Analyzer.SerializedObjects;
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using UnityDataTools.TestCommon;
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using UnityDataTools.UnityDataTool.Tests;
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Analyzer/PPtrAndCrcProcessor.cs

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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using UnityDataTools.FileSystem;
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using Force.Crc32;
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using UnityDataTools.FileSystem;
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namespace UnityDataTools.Analyzer;
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Analyzer/SQLite/Commands/AbstractCommand.cs

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using Microsoft.Data.Sqlite;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Microsoft.Data.Sqlite;
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namespace UnityDataTools.Analyzer.SQLite.Commands
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{

Analyzer/SQLite/Commands/AddressablesBuildReport/AddressablesBuild.cs

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using Microsoft.Data.Sqlite;
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using System.Collections.Generic;
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using Microsoft.Data.Sqlite;
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namespace UnityDataTools.Analyzer.SQLite.Commands.AddressablesBuildReport
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{

Analyzer/SQLite/Commands/AddressablesBuildReport/AddressablesBuildBundle.cs

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using Microsoft.Data.Sqlite;
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using System.Collections.Generic;
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using Microsoft.Data.Sqlite;
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namespace UnityDataTools.Analyzer.SQLite.Commands.AddressablesBuildReport
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{

Analyzer/SQLite/Commands/AddressablesBuildReport/AddressablesBuildBundleDependency.cs

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using Microsoft.Data.Sqlite;
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using System.Collections.Generic;
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using Microsoft.Data.Sqlite;
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namespace UnityDataTools.Analyzer.SQLite.Commands.AddressablesBuildReport
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{

Analyzer/SQLite/Commands/AddressablesBuildReport/AddressablesBuildBundleDependentBundle.cs

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using Microsoft.Data.Sqlite;
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using System.Collections.Generic;
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using Microsoft.Data.Sqlite;
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namespace UnityDataTools.Analyzer.SQLite.Commands.AddressablesBuildReport
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{

Analyzer/SQLite/Commands/AddressablesBuildReport/AddressablesBuildBundleExpandedDependency.cs

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using Microsoft.Data.Sqlite;
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using System.Collections.Generic;
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using Microsoft.Data.Sqlite;
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namespace UnityDataTools.Analyzer.SQLite.Commands.AddressablesBuildReport
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{

Analyzer/SQLite/Commands/AddressablesBuildReport/AddressablesBuildBundleFile.cs

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using Microsoft.Data.Sqlite;
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using System.Collections.Generic;
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using Microsoft.Data.Sqlite;
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namespace UnityDataTools.Analyzer.SQLite.Commands.AddressablesBuildReport
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{

Analyzer/SQLite/Commands/AddressablesBuildReport/AddressablesBuildBundleRegularDependency.cs

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using Microsoft.Data.Sqlite;
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using System.Collections.Generic;
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using Microsoft.Data.Sqlite;
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namespace UnityDataTools.Analyzer.SQLite.Commands.AddressablesBuildReport
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{

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