This repository was archived by the owner on Jan 14, 2026. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 8
Bevy 0.15 #3
Copy link
Copy link
Open
Description
TODOs for the migration to Bevy 0.15.
- re-enable directional isolates (need cosmic-text)
- adjust text system ordering (need UiSystem system set updates)
- adjust TextEditor implementation based on introduction of text spans (will need to do a deeper redesign of text localization at a later time)
- add OverflowClipMargin to Dims
Future work after the migration:
- look into using built-in picking for interactions
- forward interactions to bevy_cobweb entity events
- add observers for interactions
- each observer sends an event to a unified stream
- unified stream is forwarded into bevy_cobweb entity events in PreUpdate in system after bevy's interaction system
- look into replacing sickle_ui animations with Allow animation clips to animate arbitrary properties. bevyengine/bevy#15282
- or at least integrate this for animations (e.g. long-running animations unrelated to interaction)
- investigate built-in bevy animation as a replacement for flux interactions
- add scrolling widget now that
ScrollPositionwas added - try to add LoadedScene::get() and LoadedScene::get_from_root() that return new LoadedScenes (requires EntityCommands::commands_mut())
- implement cursor controls, including custom user-defined cursors.
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels