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A project to simulate an ocean in UE4 with the most realism and features as possible.
To request new features please visit the discussion thread on the UE4 forums here and create a new post with your idea. To vote on features that have already been requested check out the Trello board here.
Fork the repo to your account and make your changes to the code, materials, meshes, textures, or any other part of the project and then submit a Pull Request along with some information on the changes you have made. We will discuss the changes, provide feedback and merge them into the project when ready.
If you want to contribute more than a few features, please contact DotCam either here on GitHub or through a PM on the UE4 Forums to discuss being added as a contributor.