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Rainbow ocean on Ubuntu 16.04 #87

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sethmnielsen opened this issue Sep 28, 2018 · 4 comments
Open

Rainbow ocean on Ubuntu 16.04 #87

sethmnielsen opened this issue Sep 28, 2018 · 4 comments

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@sethmnielsen
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UE version: 4.18.3
OceanProject branch: 4.18
OS: Ubuntu 16.04

Hi guys,

This is an amazing project and would be perfect for my application. However, on Ubuntu 16.04, I am getting very strange, rainbow-like textures for the ocean:

screenshot from 2018-09-28 12-19-23

I realize related issues have been brought up before, but none of them seem to be exactly like my issue. I was wondering if there is any way I could fix this without having to wait for the OpenGL compatible version of the environment.

My OpenGL version should be 4.5.0, judging by the output of glxinfo:

$ glxinfo | grep 'OpenGL version'
OpenGL version string: 4.5.0 NVIDIA 384.130
@EvoPulseGaming EvoPulseGaming pinned this issue Nov 15, 2019
@JohanVer
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JohanVer commented Jan 3, 2020

I experience the very same issue. Is there any solution to this yet?

@EvoPulseGaming
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Don't know if that guy ever solved the issue, if he did he never reported the solution here.

Try this (its a long shot, no hope)
Q:I am having issues with shaders not working correctly in a Standalone-window/Packaged build?
A:Uncheck "Enable pre-exposure only in editor" (in settings)

@sethmnielsen
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I never solved the issue. I ended up going a very different route for my needs.

You can keep this issue here in case anyone else would benefit from it, or you can close it.

@EvoPulseGaming
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I'll leave it for a little longer

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3 participants