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Right now the Randomiser panel shows up next to the panels with node graphs (Compositor, Texture Node Editor, Geometry Node Editor and Shader Editor - this is were the material node graph is at). With a complex node graph it may become a bit cluttered.
Check alternative options, such as appending to the Properties panel.
The text was updated successfully, but these errors were encountered:
Right now the Randomiser panel shows up next to the panels with node graphs (Compositor, Texture Node Editor, Geometry Node Editor and Shader Editor - this is were the material node graph is at). With a complex node graph it may become a bit cluttered.
Check alternative options, such as appending to the Properties panel.
The text was updated successfully, but these errors were encountered: