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* Moves halt_play files to their own directory and adds the necessary files
* Implemented halt_play_fsm header and cpp file
* Added a cpp unit test to /halt_play to test the FSM
* Implements the FSM for Halt Play and adds a build statement to build the test
* [pre-commit.ci lite] apply automatic fixes
* Addresses comments in pull request
* [pre-commit.ci lite] apply automatic fixes
* fixes changes to gl_world_layer.py
* Removes halt_play_cpp_test from the build file
* Deletes the halt_play_test.cpp test file
* Adds dependency to build file to fix build error
* [pre-commit.ci lite] apply automatic fixes
* Edits the dependencies in filter/BUILD to fix build errors.
* [pre-commit.ci lite] apply automatic fixes
* Patches failing halt_play_fsm_test
* Update src/software/ai/hl/stp/play/BUILD
Co-authored-by: itsarune <[email protected]>
* Update src/software/sensor_fusion/filter/BUILD
Co-authored-by: itsarune <[email protected]>
* [pre-commit.ci lite] apply automatic fixes
* address comments, add update tactics
* [pre-commit.ci lite] apply automatic fixes
---------
Co-authored-by: pre-commit-ci-lite[bot] <117423508+pre-commit-ci-lite[bot]@users.noreply.github.com>
Co-authored-by: itsarune <[email protected]>
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