Releases: TimothyLuke/GSE-Advanced-Macro-Compiler
Releases · TimothyLuke/GSE-Advanced-Macro-Compiler
3.2.16-b
GSE
3.2.16-b (2024-10-05)
3.2.16-a
3.2.16
GSE
3.2.16 (2024-10-03)
Full Changelog Previous Releases
- #1656 Update ToC files to enable Classic support in GSE 3.2.16
- #1644 Code Cleanup
- #1644 Translate /use commands but don't convert to base spells.
- #1669 cast boolean to string in debug message
- #1666 change luadoc to ldoc
- #1666 Change Recorder to store ID's
- #1666 Change Recorder to create Macro Blocks instead of Spell Blocks
- #1656 check for specialisation in Classic
- #1656 Unit Test Updates
- #1656 reenable class talents swaps
- #1656 Prototype 3.2 for Classic SoD
- #1616 Update export order list for Advanced Export to match Sequence Editor Order
- #1661 Fix sorting to class common sequences always appear at the top of the list.
- #1662 Add extra trinket and edge case checks
3.2.15
GSE
3.2.15 (2024-09-28)
Full Changelog Previous Releases
- #1621 Lua code quality updates
- #1621 Find last spell in macrotext by default
- #1621 Update WeakAura and Button Icon based on selected action icon.
- #1621 Add Icon Selector
- #1621 More unknown spell handling
- #1621 Handle not knowing a spell in a macro sequence
- #1621 Handle Edge Case of no spell in macro block
- #1621 Show what the UpdateIcon method will return for each action
- #1660 Ensure GSE Sequence resets after combat. Show the GSE Icon to show it has happened.
- #1628 Solve random override failure entering a delve
3.2.14-f
GSE
3.2.14-f (2024-09-27)
Full Changelog Previous Releases
- #1628 Fix LAB buttons not resetting clickbutton state