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Shouldn’t the reference be
you can test this by going having said all that rule number 1 of variables: they are evaluated outside of combat. They are not able to be checked inside combat. If you are trying to swap spells based on a buff in combat what you are trying won’t work the way you are thinking. Variables are for things like “if I am an orc use my racial blood fury” |
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I've created a GSE variable named test with the following function:
lua
function()
local iciclesSpellID = 205473 -- Icicles spell ID
local frostboltSpellID = 116 -- Frostbolt spell ID
local iceLanceSpellID = 30455 -- Ice Lance spell ID
end
I am trying to use this variable in the spell box of GSE by referencing it as =GSE.V"test", but it keeps giving me an error saying “=GSE.V"test" was not found”. How can I resolve this issue?
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