Question about GSE's Keybind #1562
Closed
LegendaryRieku
started this conversation in
General
Replies: 3 comments
-
|
Someone mentioned if I logged out to Character Screen and back in it saved the talent trees based Key binds and seems to work. sorry for the post. |
Beta Was this translation helpful? Give feedback.
0 replies
-
|
It processes in order Specialisation and then Talent tree so the talent tree will override the specialisation. just when saving when saving it’s not checking if that talent set is current and if it should apply it. |
Beta Was this translation helpful? Give feedback.
0 replies
-
|
Have raised this to be fixed in #1563 |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Hello,
I searched on the GitHub but couldn't find an answer :(
I was wondering if it was possible for multiple specializations/Talent Trees (Survival/Beast Mastery) to use the same buttons (F5/F6)? I was trying to see if it would work on my end to determine if it was just user error, but it seems to be recalling the other specialization's macro.
For example: If I have Survival's and Beast Mastery's AOE on F6, but it is tied to a talent tree, it calls the first macro that is bound to that key regardless of specialization.
Thanks!
Beta Was this translation helpful? Give feedback.
All reactions