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DebugDrawLine doesn't draw the correct line #42

@sijiaxu

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@sijiaxu

I notice in the game, when I order hero to move to some destination, what DebugDrawLine draw on the map is so far away from the correct position.
the DebugDrawCircle api also not draw the circle at the correct position.

it is not the big deal, but without these api, it seems hard to debug the lua code, any suggestion?

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