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Merge pull request #8 from TimBeyer/claude/plan-performance-improveme…
Test
#20:
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master
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perf: O(n) → O(1) per collision by only advancing colliding circles
Test
#19:
Pull request
#8
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TimBeyer
12s
claude/plan-performance-improvements-3VV7N
claude/plan-performance-improvements-3VV7N
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Merge pull request #10 from TimBeyer/claude/add-benchmark-cases-OtEHq
Test
#18:
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master
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Add benchmark cases for 300, 500, 1000 balls with grid-based generation
Test
#17:
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claude/add-benchmark-cases-OtEHq
claude/add-benchmark-cases-OtEHq
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Add benchmark cases for 300, 500, 1000 balls with grid-based generation
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#16:
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claude/add-benchmark-cases-OtEHq
claude/add-benchmark-cases-OtEHq
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Add benchmark cases for 300, 500, 1000 balls with grid-based generation
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#15:
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claude/add-benchmark-cases-OtEHq
claude/add-benchmark-cases-OtEHq
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Add benchmark cases for 300, 500, 1000 balls with grid-based generation
Test
#14:
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#10
opened by
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16s
claude/add-benchmark-cases-OtEHq
claude/add-benchmark-cases-OtEHq
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perf: O(n) → O(1) per collision by only advancing colliding circles
Test
#13:
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claude/plan-performance-improvements-3VV7N
claude/plan-performance-improvements-3VV7N
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perf: O(n) → O(1) per collision by only advancing colliding circles
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#12:
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claude/plan-performance-improvements-3VV7N
claude/plan-performance-improvements-3VV7N
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perf: O(n) → O(1) per collision by only advancing colliding circles
Test
#11:
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claude/plan-performance-improvements-3VV7N
claude/plan-performance-improvements-3VV7N
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perf: O(n) → O(1) per collision by only advancing colliding circles
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#10:
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claude/plan-performance-improvements-3VV7N
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Merge pull request #9 from TimBeyer/claude/port-benchmark-ci-fix-LZTt6
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#9:
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fix: port benchmark CI fixes from PR #8
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#8:
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#9
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11s
claude/port-benchmark-ci-fix-LZTt6
claude/port-benchmark-ci-fix-LZTt6
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perf: O(n) → O(1) per collision by only advancing colliding circles
Test
#7:
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claude/plan-performance-improvements-3VV7N
claude/plan-performance-improvements-3VV7N
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perf: O(n) → O(1) per collision by only advancing colliding circles
Test
#6:
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12s
claude/plan-performance-improvements-3VV7N
claude/plan-performance-improvements-3VV7N
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perf: O(n) → O(1) per collision by only advancing colliding circles
Test
#5:
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17s
claude/plan-performance-improvements-3VV7N
claude/plan-performance-improvements-3VV7N
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perf: O(n) → O(1) per collision by only advancing colliding circles
Test
#4:
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opened by
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claude/plan-performance-improvements-3VV7N
claude/plan-performance-improvements-3VV7N
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Merge pull request #6 from TimBeyer/claude/quad-tree-vs-grid-blq7i
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#3:
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Merge pull request #7 from TimBeyer/claude/performance-improvement-pl…
Test
#2:
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15s
master
master
15s
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chore: replace benchmark.js with tinybench and add tsx
Test
#1:
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#7
opened by
TimBeyer
17s
claude/performance-improvement-plan-oe9AX
claude/performance-improvement-plan-oe9AX
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