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build.h
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#pragma once
#define USE_GPU 1
#define MAX_GPU 4
#define MAX_REQ 2
// Macros for error checking
#define CHECK_HIP(cmd) \
do { \
hipError_t error = (cmd); \
if (error != hipSuccess) \
{ \
std::cerr << "HIP error (" << hipGetErrorString(error) << ") at line " \
<< __LINE__ << " in file " << __FILE__ << "\n"; \
exit(-1); \
} \
} while (0)
typedef struct {
int dim; // transformer dimension
int hidden_dim; // for ffn layers
int n_layers; // number of layers
int n_heads; // number of query heads
int n_kv_heads; // number of key/value heads (can be < query heads because of multiquery)
int vocab_size; // vocabulary size, usually 256 (byte-level)
int seq_len; // max sequence length
} Config;
typedef struct {
// token embedding table
float* token_embedding_table; // (vocab_size, dim)
// weights for rmsnorms
float* rms_att_weight; // (layer, dim) rmsnorm weights
float* rms_ffn_weight; // (layer, dim)
// weights for matmuls. note dim == n_heads * head_size
float* wq; // (layer, dim, n_heads * head_size)
float* wk; // (layer, dim, n_kv_heads * head_size)
float* wv; // (layer, dim, n_kv_heads * head_size)
float* wo; // (layer, n_heads * head_size, dim)
// weights for ffn
float* w1; // (layer, hidden_dim, dim)
float* w2; // (layer, dim, hidden_dim)
float* w3; // (layer, hidden_dim, dim)
// final rmsnorm
float* rms_final_weight; // (dim,)
// (optional) classifier weights for the logits, on the last layer
float* wcls;
} TransformerWeights;
typedef struct {
// current wave of activations
float *x; // activation at current time stamp (dim,)
float *xb; // same, but inside a residual branch (dim,)
float *xb2; // an additional buffer just for convenience (dim,)
float *hb; // buffer for hidden dimension in the ffn (hidden_dim,)
float *hb2; // buffer for hidden dimension in the ffn (hidden_dim,)
float *q; // query (dim,)
float *k; // key (dim,)
float *v; // value (dim,)
float *att; // buffer for scores/attention values (n_heads, seq_len)
float *logits; // output logits
float *logits_gpu; // output logits
// kv cache
float* key_cache; // (layer, seq_len, dim)
float* value_cache; // (layer, seq_len, dim)
} RunState;
typedef struct {
Config config; // the hyperparameters of the architecture (the blueprint)
TransformerWeights weights; // the weights of the model
TransformerWeights weights_gpu[MAX_GPU]; // the weights of the model
RunState state[MAX_GPU][MAX_REQ]; // buffers for the "wave" of activations in the forward pass
// some more state needed to properly clean up the memory mapping (sigh)
int fd; // file descriptor for memory mapping
float* data; // memory mapped data pointer
ssize_t file_size; // size of the checkpoint file in bytes
} Transformer;
typedef struct {
char *str;
int id;
} TokenIndex;
typedef struct {
char** vocab;
float* vocab_scores;
TokenIndex *sorted_vocab;
int vocab_size;
unsigned int max_token_length;
unsigned char byte_pieces[512]; // stores all single-byte strings
} Tokenizer;
typedef struct {
float prob;
int index;
} ProbIndex; // struct used when sorting probabilities during top-p sampling
typedef struct {
int vocab_size;
ProbIndex* probindex; // buffer used in top-p sampling
float temperature;
float topp;
unsigned long long rng_state;
} Sampler;
typedef struct {
int num_reqs; // number of reqeusts;
int max_token_len; // maximum size of token
int max_seq_len; // maximum number of sequence
char* str_reqs; // buffer for request strings
char* str_gens; // buffer for generated strings
} Requests;
typedef struct {
Requests* requests;
Transformer* transformer;
Tokenizer* tokenizer;
int thread_id;
int device_id;
int total_reqs;
int *next_req;
} thread_args;
#include "kernels.h"
int NUM_GPU = 1;
#ifdef USE_GPU
void malloc_run_state(RunState* s, Config* p) {
// we calloc instead of malloc to keep valgrind happy
int kv_dim = (p->dim * p->n_kv_heads) / p->n_heads;
CHECK_HIP(hipMalloc((void**)&s->x, p->dim * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->xb, p->dim * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->xb2, p->dim * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->hb, p->hidden_dim * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->hb2, p->hidden_dim * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->q, p->dim * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->k, kv_dim * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->v, kv_dim * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->key_cache, p->n_layers * p->seq_len * kv_dim * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->value_cache, p->n_layers * p->seq_len * kv_dim * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->att, p->n_heads * p->seq_len * sizeof(float)));
CHECK_HIP(hipMalloc((void**)&s->logits_gpu, p->vocab_size * sizeof(float)));
CHECK_HIP(hipHostMalloc((void**)&s->logits, p->vocab_size * sizeof(float), hipMemAllocationTypePinned));
// s->logits = (float *)calloc(p->vocab_size, sizeof(float));
// ensure all mallocs went fine
if (!s->x || !s->xb || !s->xb2 || !s->hb || !s->hb2 || !s->q
|| !s->key_cache || !s->value_cache || !s->att || !s->logits_gpu || !s->logits) {
fprintf(stderr, "malloc failed!\n");
exit(EXIT_FAILURE);
}
}
void free_run_state(RunState* s) {
CHECK_HIP(hipFree(s->x));
CHECK_HIP(hipFree(s->xb));
CHECK_HIP(hipFree(s->xb2));
CHECK_HIP(hipFree(s->hb));
CHECK_HIP(hipFree(s->hb2));
CHECK_HIP(hipFree(s->q));
CHECK_HIP(hipFree(s->att));
CHECK_HIP(hipFree(s->logits_gpu));
CHECK_HIP(hipHostFree(s->logits));
CHECK_HIP(hipFree(s->key_cache));
CHECK_HIP(hipFree(s->value_cache));
}
#elif KERNEL_TEST
void malloc_run_state(RunState* s, Config* p) {
// we calloc instead of malloc to keep valgrind happy
int kv_dim = (p->dim * p->n_kv_heads) / p->n_heads;
CHECK_HIP(hipHostMalloc((void**)&s->x, p->dim * sizeof(float), hipMemAllocationTypePinned));
CHECK_HIP(hipHostMalloc((void**)&s->xb, p->dim * sizeof(float), hipMemAllocationTypePinned));
CHECK_HIP(hipHostMalloc((void**)&s->xb2, p->dim * sizeof(float), hipMemAllocationTypePinned));
CHECK_HIP(hipHostMalloc((void**)&s->hb, p->hidden_dim * sizeof(float), hipMemAllocationTypePinned));
CHECK_HIP(hipHostMalloc((void**)&s->hb2, p->hidden_dim * sizeof(float), hipMemAllocationTypePinned));
CHECK_HIP(hipHostMalloc((void**)&s->q, p->dim * sizeof(float), hipMemAllocationTypePinned));
CHECK_HIP(hipHostMalloc((void**)&s->key_cache, p->n_layers * p->seq_len * kv_dim * sizeof(float), hipMemAllocationTypePinned));
CHECK_HIP(hipHostMalloc((void**)&s->value_cache, p->n_layers * p->seq_len * kv_dim * sizeof(float), hipMemAllocationTypePinned));
CHECK_HIP(hipHostMalloc((void**)&s->att, p->n_heads * p->seq_len * sizeof(float), hipMemAllocationTypePinned));
CHECK_HIP(hipHostMalloc((void**)&s->logits_gpu, p->vocab_size * sizeof(float), hipMemAllocationTypePinned));
CHECK_HIP(hipHostMalloc((void**)&s->logits, p->vocab_size * sizeof(float), hipMemAllocationTypePinned));
if (!s->x || !s->xb || !s->xb2 || !s->hb || !s->hb2 || !s->q
|| !s->key_cache || !s->value_cache || !s->att || !s->logits_gpu || !s->logits) {
fprintf(stderr, "malloc failed!\n");
exit(EXIT_FAILURE);
}
}
void free_run_state(RunState* s) {
CHECK_HIP(hipHostFree(s->x));
CHECK_HIP(hipHostFree(s->xb));
CHECK_HIP(hipHostFree(s->xb2));
CHECK_HIP(hipHostFree(s->hb));
CHECK_HIP(hipHostFree(s->hb2));
CHECK_HIP(hipHostFree(s->q));
CHECK_HIP(hipHostFree(s->att));
CHECK_HIP(hipHostFree(s->logits_gpu));
CHECK_HIP(hipHostFree(s->logits));
CHECK_HIP(hipHostFree(s->key_cache));
CHECK_HIP(hipHostFree(s->value_cache));
}
#else
void malloc_run_state(RunState* s, Config* p) {
// we calloc instead of malloc to keep valgrind happy
int kv_dim = (p->dim * p->n_kv_heads) / p->n_heads;
s->x = (float *)calloc(p->dim, sizeof(float));
s->xb = (float *)calloc(p->dim, sizeof(float));
s->xb2 = (float *)calloc(p->dim, sizeof(float));
s->hb = (float *)calloc(p->hidden_dim, sizeof(float));
s->hb2 = (float *)calloc(p->hidden_dim, sizeof(float));
s->q = (float *)calloc(p->dim, sizeof(float));
s->key_cache = (float *)calloc(p->n_layers * p->seq_len * kv_dim, sizeof(float));
s->value_cache = (float *)calloc(p->n_layers * p->seq_len * kv_dim, sizeof(float));
s->att = (float *)calloc(p->n_heads * p->seq_len, sizeof(float));
s->logits = (float *)calloc(p->vocab_size, sizeof(float));
// ensure all mallocs went fine
if (!s->x || !s->xb || !s->xb2 || !s->hb || !s->hb2 || !s->q
|| !s->key_cache || !s->value_cache || !s->att || !s->logits) {
fprintf(stderr, "malloc failed!\n");
exit(EXIT_FAILURE);
}
}
void free_run_state(RunState* s) {
free(s->x);
free(s->xb);
free(s->xb2);
free(s->hb);
free(s->hb2);
free(s->q);
free(s->att);
free(s->logits);
free(s->key_cache);
free(s->value_cache);
}
#endif
void memory_map_weights(TransformerWeights *w, Config* p, float* ptr, int shared_weights) {
int head_size = p->dim / p->n_heads;
// make sure the multiplications below are done in 64bit to fit the parameter counts of 13B+ models
unsigned long long n_layers = p->n_layers;
w->token_embedding_table = ptr;
ptr += p->vocab_size * p->dim;
w->rms_att_weight = ptr;
ptr += n_layers * p->dim;
w->wq = ptr;
ptr += n_layers * p->dim * (p->n_heads * head_size);
w->wk = ptr;
ptr += n_layers * p->dim * (p->n_kv_heads * head_size);
w->wv = ptr;
ptr += n_layers * p->dim * (p->n_kv_heads * head_size);
w->wo = ptr;
ptr += n_layers * (p->n_heads * head_size) * p->dim;
w->rms_ffn_weight = ptr;
ptr += n_layers * p->dim;
w->w1 = ptr;
ptr += n_layers * p->dim * p->hidden_dim;
w->w2 = ptr;
ptr += n_layers * p->hidden_dim * p->dim;
w->w3 = ptr;
ptr += n_layers * p->dim * p->hidden_dim;
w->rms_final_weight = ptr;
ptr += p->dim;
ptr += p->seq_len * head_size / 2; // skip what used to be freq_cis_real (for RoPE)
ptr += p->seq_len * head_size / 2; // skip what used to be freq_cis_imag (for RoPE)
w->wcls = shared_weights ? w->token_embedding_table : ptr;
}
void read_checkpoint(char* checkpoint, Transformer* t) {
Config* config = &t->config;
TransformerWeights* weights = &t->weights;
int* fd = &t->fd;
float** data = &t->data;
ssize_t* file_size = &t->file_size;
FILE *file = fopen(checkpoint, "rb");
if (!file) { fprintf(stderr, "Couldn't open file %s\n", checkpoint); exit(EXIT_FAILURE); }
// read in the config header
if (fread(config, sizeof(Config), 1, file) != 1) { exit(EXIT_FAILURE); }
// negative vocab size is hacky way of signaling unshared weights. bit yikes.
int shared_weights = config->vocab_size > 0 ? 1 : 0;
config->vocab_size = abs(config->vocab_size);
// figure out the file size
fseek(file, 0, SEEK_END); // move file pointer to end of file
*file_size = ftell(file); // get the file size, in bytes
fclose(file);
// memory map the Transformer weights into the data pointer
*fd = open(checkpoint, O_RDONLY); // open in read only mode
if (*fd == -1) { fprintf(stderr, "open failed!\n"); exit(EXIT_FAILURE); }
*data = (float *)mmap(NULL, *file_size, PROT_READ, MAP_PRIVATE, *fd, 0);
if (*data == MAP_FAILED) { fprintf(stderr, "mmap failed!\n"); exit(EXIT_FAILURE); }
#ifdef USE_GPU
// allocate & copy mmap data to the gpu first
// TODO: allocate & copy just a portion to the GPU if the weights are too big
// to fit in the GPU, then copy the data only as needed while running.
float* weights_ptr[NUM_GPU];
size_t weights_size = *file_size - sizeof(Config);
#pragma omp parallel for
for (int device = 0; device < NUM_GPU; device++) {
CHECK_HIP(hipSetDevice(device));
CHECK_HIP(hipMalloc((void**)&weights_ptr[device], weights_size));
CHECK_HIP(hipMemcpy(weights_ptr[device], *data + sizeof(Config)/sizeof(float), weights_size, hipMemcpyHostToDevice));
memory_map_weights(&t->weights_gpu[device], config, weights_ptr[device], shared_weights);
// allocate the RunState buffers
for (int thread = 0; thread < MAX_REQ; thread++)
malloc_run_state(&t->state[device][thread], &t->config);
}
#elif KERNEL_TEST
float* weights_ptr;
size_t weights_size = *file_size - sizeof(Config);
CHECK_HIP(hipHostMalloc((void**)&weights_ptr, weights_size, hipMemAllocationTypePinned));
CHECK_HIP(hipMemcpy(weights_ptr, *data + sizeof(Config)/sizeof(float), weights_size, hipMemcpyHostToDevice));
memory_map_weights(weights, config, weights_ptr, shared_weights);
#else
float* weights_ptr = *data + sizeof(Config)/sizeof(float);
memory_map_weights(weights, config, weights_ptr, shared_weights);
// #endif
#endif
}
void print_transformer(Transformer* t) {
printf("---------Model Information----------\n");
printf("dim: %d\n", t->config.dim);
printf("hidden_dim: %d\n", t->config.hidden_dim);
printf("n_layers: %d\n", t->config.n_layers);
printf("n_heads: %d\n", t->config.n_heads);
printf("n_kv_heads: %d\n", t->config.n_kv_heads);
printf("vocab_size: %d\n", t->config.vocab_size);
printf("seq_len: %d\n", t->config.seq_len);
printf("weights_size: %lu MB\n", (t->file_size - sizeof(Config)) / (1024L*1024L));
printf("------------------------------------\n");
}
void build_transformer(Transformer *t, char* checkpoint_path) {
// read in the Config and the Weights from the checkpoint
read_checkpoint(checkpoint_path, t);
print_transformer(t);
}
void free_transformer(Transformer* t) {
// close the memory mapping
if (t->data != MAP_FAILED) { munmap(t->data, t->file_size); }
if (t->fd != -1) { close(t->fd); }
// free the RunState buffers
#pragma omp parallel for
for (int i=0; i<NUM_GPU; i++) {
CHECK_HIP(hipSetDevice(i));
CHECK_HIP(hipFree(t->weights_gpu[i].token_embedding_table));
for (int j=0; j<MAX_REQ; j++) {
free_run_state(&t->state[i][j]);
}
}
}
int compare_tokens(const void *a, const void *b) {
return strcmp(((TokenIndex*)a)->str, ((TokenIndex*)b)->str);
}
// ----------------------------------------------------------------------------
// The Byte Pair Encoding (BPE) Tokenizer that translates strings <-> tokens
void build_tokenizer(Tokenizer* t, char* tokenizer_path, int vocab_size) {
// i should have written the vocab_size into the tokenizer file... sigh
t->vocab_size = vocab_size;
// malloc space to hold the scores and the strings
t->vocab = (char**)malloc(vocab_size * sizeof(char*));
t->vocab_scores = (float*)malloc(vocab_size * sizeof(float));
t->sorted_vocab = NULL; // initialized lazily
for (int i = 0; i < 256; i++) {
t->byte_pieces[i * 2] = (unsigned char)i;
t->byte_pieces[i * 2 + 1] = '\0';
}
// read in the file
FILE *file = fopen(tokenizer_path, "rb");
if (!file) { fprintf(stderr, "couldn't load %s\n", tokenizer_path); exit(EXIT_FAILURE); }
if (fread(&t->max_token_length, sizeof(int), 1, file) != 1) { fprintf(stderr, "failed read\n"); exit(EXIT_FAILURE); }
int len;
for (int i = 0; i < vocab_size; i++) {
if (fread(t->vocab_scores + i, sizeof(float), 1, file) != 1) { fprintf(stderr, "failed read\n"); exit(EXIT_FAILURE);}
if (fread(&len, sizeof(int), 1, file) != 1) { fprintf(stderr, "failed read\n"); exit(EXIT_FAILURE); }
t->vocab[i] = (char *)malloc(len + 1);
if (fread(t->vocab[i], len, 1, file) != 1) { fprintf(stderr, "failed read\n"); exit(EXIT_FAILURE); }
t->vocab[i][len] = '\0'; // add the string terminating token
}
fclose(file);
// lazily malloc and sort the vocabulary
t->sorted_vocab = (TokenIndex *)malloc(t->vocab_size * sizeof(TokenIndex));
for (int i = 0; i < t->vocab_size; i++) {
t->sorted_vocab[i].str = t->vocab[i];
t->sorted_vocab[i].id = i;
}
qsort(t->sorted_vocab, t->vocab_size, sizeof(TokenIndex), compare_tokens);
}
void free_tokenizer(Tokenizer* t) {
for (int i = 0; i < t->vocab_size; i++) { free(t->vocab[i]); }
free(t->vocab);
free(t->vocab_scores);
free(t->sorted_vocab);
}
char* decode(Tokenizer* t, int prev_token, int token) {
char *piece = t->vocab[token];
// following BOS (1) token, sentencepiece decoder strips any leading whitespace (see PR #89)
if (prev_token == 1 && piece[0] == ' ') { piece++; }
// careful, some tokens designate raw bytes, and look like e.g. '<0x01>'
// parse this and convert and return the actual byte
unsigned char byte_val;
if (sscanf(piece, "<0x%02hhX>", &byte_val) == 1) {
piece = (char*)t->byte_pieces + byte_val * 2;
}
return piece;
}
void safe_printf(char *piece) {
// piece might be a raw byte token, and we only want to print printable chars or whitespace
// because some of the other bytes can be various control codes, backspace, etc.
if (piece == NULL) { return; }
if (piece[0] == '\0') { return; }
if (piece[1] == '\0') {
unsigned char byte_val = piece[0];
if (!(isprint(byte_val) || isspace(byte_val))) {
return; // bad byte, don't print it
}
}
printf("%s", piece);
}
void append_str(char *piece, std::string& str) {
// piece might be a raw byte token, and we only want to print printable chars or whitespace
// because some of the other bytes can be various control codes, backspace, etc.
if (piece == NULL) { return; }
if (piece[0] == '\0') { return; }
if (piece[1] == '\0') {
unsigned char byte_val = piece[0];
if (!(isprint(byte_val) || isspace(byte_val))) {
return; // bad byte, don't print it
}
}
//printf("%s", piece);
str += piece;
}
int str_lookup(char *str, TokenIndex *sorted_vocab, int vocab_size) {
// efficiently find the perfect match for str in vocab, return its index or -1 if not found
TokenIndex tok = { .str = str }; // acts as the key to search for
TokenIndex *res = (TokenIndex *)bsearch(&tok, sorted_vocab, vocab_size, sizeof(TokenIndex), compare_tokens);
return res != NULL ? res->id : -1;
}
void encode(Tokenizer* t, char *text, int8_t bos, int8_t eos, int *tokens, int *n_tokens) {
// encode the string text (input) into an upper-bound preallocated tokens[] array
// bos != 0 means prepend the BOS token (=1), eos != 0 means append the EOS token (=2)
if (text == NULL) { fprintf(stderr, "cannot encode NULL text\n"); exit(EXIT_FAILURE); }
// create a temporary buffer that will store merge candidates of always two consecutive tokens
// *2 for concat, +1 for null terminator +2 for UTF8 (in case max_token_length is 1)
char* str_buffer = (char*)malloc((t->max_token_length*2 +1 +2) * sizeof(char));
size_t str_len = 0;
// start at 0 tokens
*n_tokens = 0;
// add optional BOS (=1) token, if desired
if (bos) tokens[(*n_tokens)++] = 1;
// add_dummy_prefix is true by default
// so prepend a dummy prefix token to the input string, but only if text != ""
// TODO: pretty sure this isn't correct in the general case but I don't have the
// energy to read more of the sentencepiece code to figure out what it's doing
if (text[0] != '\0') {
int dummy_prefix = str_lookup((char *)" ", t->sorted_vocab, t->vocab_size);
tokens[(*n_tokens)++] = dummy_prefix;
}
// Okay UTF-8 time. This will get messy. Here is the reference from Wikipedia:
// Code point ↔ UTF-8 conversion
// First code point Last code point Byte 1 Byte 2 Byte 3 Byte 4
// U+0000 U+007F 0xxxxxxx
// U+0080 U+07FF 110xxxxx 10xxxxxx
// U+0800 U+FFFF 1110xxxx 10xxxxxx 10xxxxxx
// U+10000 U+10FFFF 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
// process the raw (UTF-8) byte sequence of the input string
for (char *c = text; *c != '\0'; c++) {
// reset buffer if the current byte is ASCII or a leading byte
// 0xC0 is 11000000, so (*c & 0xC0) keeps the first 2 bits and zeros the rest
// 0x80 is 10000000
// in UTF-8, all continuation bytes start with "10" in first two bits
// so in English this is: "if this byte is not a continuation byte"
if ((*c & 0xC0) != 0x80) {
// this byte must be either a leading byte (11...) or an ASCII char (0x...)
// => reset our location, as we're starting a new UTF-8 codepoint
str_len = 0;
}
// append the current byte to the buffer
str_buffer[str_len++] = *c; // ++ is post-increment, incremented after this line
str_buffer[str_len] = '\0';
// while the next character is a continuation byte, continue appending
// but if there are too many of them, just stop to avoid overruning str_buffer size.
if ((*(c+1) & 0xC0) == 0x80 && str_len < 4) {
continue;
}
// ok c+1 is not a continuation byte, so we've read in a full codepoint
int id = str_lookup(str_buffer, t->sorted_vocab, t->vocab_size);
if (id != -1) {
// we found this codepoint in vocab, add it as a token
tokens[(*n_tokens)++] = id;
} else {
// byte_fallback encoding: just encode each byte as a token
// +3 is here because the first 3 vocab elements are <unk>, <s>, </s>
// so the individual bytes only start at index 3
for (int i=0; i < str_len; i++) {
tokens[(*n_tokens)++] = (unsigned char)str_buffer[i] + 3;
}
}
str_len = 0; // protect against a sequence of stray UTF8 continuation bytes
}
// merge the best consecutive pair each iteration, according the scores in vocab_scores
while (1) {
float best_score = -1e10;
int best_id = -1;
int best_idx = -1;
for (int i=0; i < (*n_tokens-1); i++) {
// check if we can merge the pair (tokens[i], tokens[i+1])
sprintf(str_buffer, "%s%s", t->vocab[tokens[i]], t->vocab[tokens[i+1]]);
int id = str_lookup(str_buffer, t->sorted_vocab, t->vocab_size);
if (id != -1 && t->vocab_scores[id] > best_score) {
// this merge pair exists in vocab! record its score and position
best_score = t->vocab_scores[id];
best_id = id;
best_idx = i;
}
}
if (best_idx == -1) {
break; // we couldn't find any more pairs to merge, so we're done
}
// merge the consecutive pair (best_idx, best_idx+1) into new token best_id
tokens[best_idx] = best_id;
// delete token at position best_idx+1, shift the entire sequence back 1
for (int i = best_idx+1; i < (*n_tokens-1); i++) {
tokens[i] = tokens[i+1];
}
(*n_tokens)--; // token length decreased
}
// add optional EOS (=2) token, if desired
if (eos) tokens[(*n_tokens)++] = 2;
free(str_buffer);
}
// ----------------------------------------------------------------------------
// The Sampler, which takes logits and returns a sampled token
// sampling can be done in a few ways: greedy argmax, sampling, top-p sampling
int sample_argmax(float* probabilities, int n) {
// return the index that has the highest probability
int max_i = 0;
float max_p = probabilities[0];
for (int i = 1; i < n; i++) {
if (probabilities[i] > max_p) {
max_i = i;
max_p = probabilities[i];
}
}
return max_i;
}
int sample_mult(float* probabilities, int n, float coin) {
// sample index from probabilities (they must sum to 1!)
// coin is a random number in [0, 1), usually from random_f32()
float cdf = 0.0f;
for (int i = 0; i < n; i++) {
cdf += probabilities[i];
if (coin < cdf) {
return i;
}
}
return n - 1; // in case of rounding errors
}
int compare(const void* a, const void* b) {
ProbIndex* a_ = (ProbIndex*) a;
ProbIndex* b_ = (ProbIndex*) b;
if (a_->prob > b_->prob) return -1;
if (a_->prob < b_->prob) return 1;
return 0;
}
int sample_topp(float* probabilities, int n, float topp, ProbIndex* probindex, float coin) {
// top-p sampling (or "nucleus sampling") samples from the smallest set of
// tokens that exceed probability topp. This way we never sample tokens that
// have very low probabilities and are less likely to go "off the rails".
// coin is a random number in [0, 1), usually from random_f32()
int n0 = 0;
// quicksort indices in descending order of probabilities
// values smaller than (1 - topp) / (n - 1) cannot be part of the result
// so for efficiency we crop these out as candidates before sorting
const float cutoff = (1.0f - topp) / (n - 1);
for (int i = 0; i < n; i++) {
if (probabilities[i] >= cutoff) {
probindex[n0].index = i;
probindex[n0].prob = probabilities[i];
n0++;
}
}
qsort(probindex, n0, sizeof(ProbIndex), compare);
// truncate the list where cumulative probability exceeds topp
float cumulative_prob = 0.0f;
int last_idx = n0 - 1; // in case of rounding errors consider all elements
for (int i = 0; i < n0; i++) {
cumulative_prob += probindex[i].prob;
if (cumulative_prob > topp) {
last_idx = i;
break; // we've exceeded topp by including last_idx
}
}
// sample from the truncated list
float r = coin * cumulative_prob;
float cdf = 0.0f;
for (int i = 0; i <= last_idx; i++) {
cdf += probindex[i].prob;
if (r < cdf) {
return probindex[i].index;
}
}
return probindex[last_idx].index; // in case of rounding errors
}
void build_sampler(Sampler* sampler, int vocab_size, float temperature, float topp, unsigned long long rng_seed) {
sampler->vocab_size = vocab_size;
sampler->temperature = temperature;
sampler->topp = topp;
sampler->rng_state = rng_seed;
// buffer only used with nucleus sampling; may not need but it's ~small
sampler->probindex = (ProbIndex *)malloc(sampler->vocab_size * sizeof(ProbIndex));
}
void free_sampler(Sampler* sampler) {
free(sampler->probindex);
}
unsigned int random_u32(unsigned long long *state) {
// xorshift rng: https://en.wikipedia.org/wiki/Xorshift#xorshift.2A
*state ^= *state >> 12;
*state ^= *state << 25;
*state ^= *state >> 27;
return (*state * 0x2545F4914F6CDD1Dull) >> 32;
}
float random_f32(unsigned long long *state) { // random float32 in [0,1)
return (random_u32(state) >> 8) / 16777216.0f;
}
int sample(Sampler* sampler, float* logits) {
// sample the token given the logits and some hyperparameters
int next;
if (sampler->temperature == 0.0f) {
// greedy argmax sampling: take the token with the highest probability
next = sample_argmax(logits, sampler->vocab_size);
} else {
// apply the temperature to the logits
for (int q=0; q<sampler->vocab_size; q++) { logits[q] /= sampler->temperature; }
// apply softmax to the logits to get the probabilities for next token
softmax(logits, sampler->vocab_size);
// flip a (float) coin (this is our source of entropy for sampling)
float coin = random_f32(&sampler->rng_state);
// we sample from this distribution to get the next token
if (sampler->topp <= 0 || sampler->topp >= 1) {
// simply sample from the predicted probability distribution
next = sample_mult(logits, sampler->vocab_size, coin);
} else {
// top-p (nucleus) sampling, clamping the least likely tokens to zero
next = sample_topp(logits, sampler->vocab_size, sampler->topp, sampler->probindex, coin);
}
}
return next;
}
int sample_greedy(Sampler* sampler, float* logits) {
// sample the token given the logits and some hyperparameters
int next;
// greedy argmax sampling: take the token with the highest probability
next = sample_argmax(logits, sampler->vocab_size);
return next;
}
int sample_determin(const Sampler* sampler, float* logits, unsigned long long* rng_states, int idx) {
// sample the token given the logits and some hyperparameters
int next;
float temperature = 1.0f;
// apply the temperature to the logits
for (int q=0; q<sampler->vocab_size; q++) { logits[q] /= temperature; }
// apply softmax to the logits to get the probabilities for next token
softmax(logits, sampler->vocab_size);
// flip a (float) coin (this is our source of entropy for sampling)
float coin = random_f32(&rng_states[idx]);
next = sample_mult(logits, sampler->vocab_size, coin);
return next;
}
void build_requests(Requests* reqs, int num_reqs, int max_token_len, int max_seq_len) {
reqs->num_reqs = num_reqs;
reqs->max_token_len = max_token_len;
reqs->max_seq_len = max_seq_len;
reqs->str_reqs = (char*)calloc(num_reqs * max_token_len * max_seq_len + 1, sizeof(char));
reqs->str_gens = (char*)calloc(num_reqs * max_token_len * max_seq_len + 1, sizeof(char));
printf("requests size = %lu B\n", ((num_reqs * max_token_len * max_seq_len * sizeof(char) +1) * 2));
}
void free_requests(Requests* reqs) {
free(reqs->str_reqs);
free(reqs->str_gens);
}
char* get_str_req_ptr(Requests* reqs, int idx) {
return reqs->str_reqs + idx * reqs->max_token_len * reqs->max_seq_len;
}
char* get_str_gen_ptr(Requests* reqs, int idx) {
return reqs->str_gens + idx * reqs->max_token_len * reqs->max_seq_len;
}
int read_inputfile(const char* input_filename, int max_token_len, int max_seq_len, Requests* reqs) {
std::string filename = input_filename;
int num_reqs= 0;
printf("max_token_len: %d, max_seq_len: %d\n", max_token_len, max_seq_len);
std::ifstream openFile(filename.c_str());
if (openFile.is_open() ) {
std::string line;
// Read the number of Requests
std::getline(openFile, line);
num_reqs = atoi(line.c_str());
build_requests(reqs, num_reqs, max_token_len, max_seq_len);
int idx = 0;
while(std::getline(openFile, line)) {
memcpy(get_str_req_ptr(reqs, idx), line.c_str(), line.size());
idx++;
if(idx >= num_reqs) break;
}
openFile.close();
}
else {
fprintf(stderr, "cannot open the file: %s\n", input_filename);
exit(EXIT_FAILURE);
}
return 0;
}
int write_outputfile(const char* output_filename, Requests* reqs) {
std::string filename = output_filename;
// write File
std::ofstream writeFile(filename.c_str());
if( writeFile.is_open() ){
writeFile << reqs->num_reqs << "\n";
for(int i = 0; i < reqs->num_reqs; i++) {
writeFile << get_str_gen_ptr(reqs, i) << "\n";
}
writeFile.close();
}
else {
fprintf(stderr, "cannot write the file: %s\n", output_filename);
exit(EXIT_FAILURE);
}
return 0;
}
void read_stdin(const char* guide, char* buffer, size_t bufsize) {
// read a line from stdin, up to but not including \n
printf("%s", guide);
if (fgets(buffer, bufsize, stdin) != NULL) {
size_t len = strlen(buffer);
if (len > 0 && buffer[len - 1] == '\n') {
buffer[len - 1] = '\0'; // strip newline
}
}
}
// ----------------------------------------------------------------------------
// utilities: time
long time_in_ms() {
// return time in milliseconds, for benchmarking the model speed
struct timespec time;
clock_gettime(CLOCK_REALTIME, &time);
return time.tv_sec * 1000 + time.tv_nsec / 1000000;
}
void error_usage();