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Game.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Game" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/Game" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add directory="include" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/Game" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="include" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
</Compiler>
<Unit filename="include/Ability.h" />
<Unit filename="include/AbilityList.h" />
<Unit filename="include/Bracelet.h" />
<Unit filename="include/Combat.h" />
<Unit filename="include/ConsumableItem.h" />
<Unit filename="include/ConsumableItemList.h" />
<Unit filename="include/Enemy.h" />
<Unit filename="include/EnemyList.h" />
<Unit filename="include/EnemyStats.h" />
<Unit filename="include/EquipableItem.h" />
<Unit filename="include/EquipableItemList.h" />
<Unit filename="include/Equipment.h" />
<Unit filename="include/Game.h" />
<Unit filename="include/Inventory.h" />
<Unit filename="include/Item.h" />
<Unit filename="include/Level.h" />
<Unit filename="include/LevelList.h" />
<Unit filename="include/Loader.h" />
<Unit filename="include/Perk.h" />
<Unit filename="include/PerkList.h" />
<Unit filename="include/PlayerStats.h" />
<Unit filename="include/Rune.h" />
<Unit filename="include/RuneList.h" />
<Unit filename="include/Saver.h" />
<Unit filename="include/Stats.h" />
<Unit filename="main.cpp" />
<Unit filename="src/Ability.cpp" />
<Unit filename="src/AbilityList.cpp" />
<Unit filename="src/Bracelet.cpp" />
<Unit filename="src/Combat.cpp" />
<Unit filename="src/ConsumableItem.cpp" />
<Unit filename="src/ConsumableItemList.cpp" />
<Unit filename="src/Enemy.cpp" />
<Unit filename="src/EnemyList.cpp" />
<Unit filename="src/EnemyStats.cpp" />
<Unit filename="src/EquipableItem.cpp" />
<Unit filename="src/EquipableItemList.cpp" />
<Unit filename="src/Equipment.cpp" />
<Unit filename="src/Game.cpp" />
<Unit filename="src/Inventory.cpp" />
<Unit filename="src/Item.cpp" />
<Unit filename="src/Level.cpp" />
<Unit filename="src/LevelList.cpp" />
<Unit filename="src/Loader.cpp" />
<Unit filename="src/Perk.cpp" />
<Unit filename="src/PerkList.cpp" />
<Unit filename="src/PlayerStats.cpp" />
<Unit filename="src/Rune.cpp" />
<Unit filename="src/RuneList.cpp" />
<Unit filename="src/Saver.cpp" />
<Unit filename="src/Stats.cpp" />
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>