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When the camera is too close on a 3D model such as a gadget, the graphics get garbled like so:
On the real N64 no matter how close you get and how much you zoom in with the rifle, the models are still stable and you can look at the (surprisingly) high texture details.
The text was updated successfully, but these errors were encountered:
When the camera is too close on a 3D model such as a gadget, the graphics get garbled like so:
On the real N64 no matter how close you get and how much you zoom in with the rifle, the models are still stable and you can look at the (surprisingly) high texture details.
The text was updated successfully, but these errors were encountered: