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Goldeneye 3D models garbled when too close #53

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Tasosgemah opened this issue Feb 6, 2023 · 0 comments
Open

Goldeneye 3D models garbled when too close #53

Tasosgemah opened this issue Feb 6, 2023 · 0 comments

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@Tasosgemah
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When the camera is too close on a 3D model such as a gadget, the graphics get garbled like so:

007 - GoldenEye (USA)-221018-142419

On the real N64 no matter how close you get and how much you zoom in with the rifle, the models are still stable and you can look at the (surprisingly) high texture details.

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