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This feature should be implemented using an extra entry on the game config which allows toggling on or off OpenGL 3.3 compatibility mode. As of now the only code using OpenGL 4 is the planet renderer.
The text was updated successfully, but these errors were encountered:
This feature should be implemented using an extra entry on the game config which allows toggling on or off OpenGL 3.3 compatibility mode. As of now the only code using OpenGL 4 is the planet renderer.
The text was updated successfully, but these errors were encountered: