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OpenGL 3.3 Compatibility #25

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tatjam opened this issue Jun 23, 2020 · 1 comment
Open

OpenGL 3.3 Compatibility #25

tatjam opened this issue Jun 23, 2020 · 1 comment
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engine Engine issues enhancement New feature or request

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tatjam commented Jun 23, 2020

This feature should be implemented using an extra entry on the game config which allows toggling on or off OpenGL 3.3 compatibility mode. As of now the only code using OpenGL 4 is the planet renderer.

@tatjam tatjam added the enhancement New feature or request label Jun 23, 2020
@tatjam tatjam added the engine Engine issues label Sep 20, 2020
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tatjam commented Jan 30, 2023

The orbit drawer will also use OpenGL 4.3 features

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