Well Nametags invisible to clients & reloaded players #90
Labels
Category: Gameplay Content
Requests, Issues and Changes targeting gameplay mechanics and content
Multiplayer
Affects aspects not visible in Singleplayer mode only
Status: Needs Testing
Requires to be tested in-game
Topic: Rendering
Requests, Issues and Changes related to lighting, meshes, camera, etc.
Type: Bug
Issues reporting and PRs fixing problems
The water wells inside a town are supposed to have a name tag attached to them, which show the number of drinks that the well can provide. This name tag appears properly when hosting the game at the time the well is generated. For any client or if the world is saved then loaded, then the name tag will disappear. Here is a visual comparison for multiplayer, the first showing the view of the game host, and the second showing the view of a client:
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