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@@ -32,11 +32,13 @@ This project is released under the Mozilla Public License 2.0, and is being deve
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+ The virtual machine allows developers to implement their own primitives in C++, which are callable from Wasm.
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+ The WARDuino project also includes a [VS Code extension](https://github.com/TOPLLab/WARDuino-VSCode) to use both the remote debugging and the out-of-place debugging facilities offered by the virtual machine.
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*Note: WARDuino is not 1.0, since this is an active research project. Expect possible bugs or performance issues.*
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> [!WARNING]
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> WARDuino is not 1.0, since this is an active research project. Expect possible bugs or performance issues.
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## Build and Development Instructions
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Supported platforms: Linux (Ubuntu), macOS, ESP-IDF, Arduino
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> [!NOTE]
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> **Supported platforms:** Linux (Ubuntu), macOS, ESP-IDF, Arduino
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The project uses CMake. Quick install looks like this:
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@@ -55,7 +57,8 @@ The WARDuino VM can be compiled with both the Arduino and ESP-IDF toolchains, an
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### Build for ESP-IDF
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> warning: primitive support for IDF is under construction
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> [!WARNING]
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> Primitive support for IDF is under construction.
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Before you can compile and flash with ESP-IDF, you must install and enable [the toolchain](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/get-started/linux-macos-setup.html).
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You also need to disable the watchdog timer:
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For a feature request or bug report, create a [GitHub issue](https://github.com/TOPLLab/WARDuino/issues).
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## LICENCE
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## Acknowledgments
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WARDuino by Robbert Gurdeep Singh, Tom Lauwaerts, Christophe Scholliers and Joel Martin is licensed under a [MPL-2.0 License](./LICENSE).
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WARDuino by Robbert Gurdeep Singh, Tom Lauwaerts, Carlos Rojas Castillo, and Christophe Scholliers is licensed under a [MPL-2.0 License](./LICENSE).
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This is a derivative work of [kanaka/wac](https://github.com/kanaka/wac) by Joel Martin.
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If you need to cite WARDuino in your research, use:
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