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Without this, the behavior in OC is to activate the grab action on touch, which drives me nuts.
As for the trigger, the index controller has an additional tactile click when it bottoms out. Most games will activate the trigger action around 50% pull, while some games that need tactile feedback (gun triggers) will activate on the click. In VRChat right now, all interaction requires the user to fully pull and click the trigger.
I have this problem too, with VRChat, under Sacc Flight Engine, unable to use [grab + left controller forward and back] for throttle control, as well as [grab + right controller twist / tilt left and right / tilt forward and back] for flight controls.
With VTOL VR, all controls work great.
If I have to configure something, is it in VRChat or XRizer ?
I could do this with Open Composite, but VRChat doesn't start with version r1204.175e3b3-1 at the moment.
I am using Arch based Linux + Quest 3 with V72 firmware + WiVRn GIT version.
Looking at OC, the index grips seem to require special handling.
I've been using this OC branch which fixes the grip entirely:
https://gitlab.com/znixian/OpenOVR/-/merge_requests/156
Without this, the behavior in OC is to activate the grab action on touch, which drives me nuts.
As for the trigger, the index controller has an additional tactile click when it bottoms out. Most games will activate the trigger action around 50% pull, while some games that need tactile feedback (gun triggers) will activate on the click. In VRChat right now, all interaction requires the user to fully pull and click the trigger.
In OC the trigger behavior was fixed in https://gitlab.com/znixian/OpenOVR/-/commit/4c0d12e6b025a6521b772977bd20b9e0b14bf87f
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