diff --git a/strahl-lib/src/tracer-shader.wgsl b/strahl-lib/src/tracer-shader.wgsl index 7567740..47d1a7d 100644 --- a/strahl-lib/src/tracer-shader.wgsl +++ b/strahl-lib/src/tracer-shader.wgsl @@ -1216,6 +1216,7 @@ fn isOccluded(ray: Ray, maxDistance: f32) -> bool { const TRIANGLE_MIN_DISTANCE_THRESHOLD = 0.0005; const TRIANGLE_MAX_DISTANCE_THRESHOLD = 10e37f; +// CODE#RAY-COLOR fn rayColor(cameraRay: Ray, seed: ptr, sunBasis: Basis) -> vec4f { var hitRecord: HitRecord; var ray = cameraRay;