**Versions:** - Godot 4.x - godot-playfab 1.2.0 **Steps to reproduce:** 1. Launch the example scenes 2. Check the _stay_logged_in_ toggle 3. Login (email or anonymous) 4. Logout 5. _At this moment, the **stay_logged_in** is still checked_ 6. Login again (email or anonymous) 7. Back to main menu 8. Select Login 9. _The **stay_logged_in** is unchecked and you are not in the loggedIn state knowing that you didn't logout the second time_ **Expected Behaviour** - After the first logout, the **stay_logged_in** should be unchecked (this will avoid misunderstanding that will happens later)