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Example Scene: stay_logged_in reset to false at the bad moment #131

@TheDedemon

Description

@TheDedemon

Versions:

  • Godot 4.x
  • godot-playfab 1.2.0

Steps to reproduce:

  1. Launch the example scenes
  2. Check the stay_logged_in toggle
  3. Login (email or anonymous)
  4. Logout
  5. At this moment, the stay_logged_in is still checked
  6. Login again (email or anonymous)
  7. Back to main menu
  8. Select Login
  9. The stay_logged_in is unchecked and you are not in the loggedIn state knowing that you didn't logout the second time

Expected Behaviour

  • After the first logout, the stay_logged_in should be unchecked (this will avoid misunderstanding that will happens later)

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