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Steffen
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Provide compiled binaries as GitHub releases assets
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ChangeLog.md

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## ChangeLog
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## 0.8.2 nightly
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## 0.8.2 - 2025/08/08
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### Changed
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* Switch to SDK-B288-6.8
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* Remove unused infrastructure to print a game
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* Remove unused cursor controls infrastructure
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* Remove unused debug statements
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* Provide compiled binaries now as GitHub releases assets
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### Added
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* Supports dark mode on firmware >= 6.8 devices

DOWNLOAD.md

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## Pre-compiled app binaries
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You can find pre-compiled binaries ready for installation here.
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* [V0.8.2 (latest stable)](https://github.com/SteffenBauer/PocketPuzzles/releases/download/0.8.2/SGTPuzzles.app.zip)
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* [V0.8.1](https://github.com/SteffenBauer/PocketPuzzles/releases/download/0.8.1/SGTPuzzles.app.zip)
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* [V0.8.0](https://github.com/SteffenBauer/PocketPuzzles/releases/download/0.8.0/SGTPuzzles.app.zip)
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* [V0.7.11](https://github.com/SteffenBauer/PocketPuzzles/releases/download/0.7.11/SGTPuzzles.app.zip)
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* [V0.7.10](https://github.com/SteffenBauer/PocketPuzzles/releases/download/0.7.10/SGTPuzzles.app.zip)
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* [V0.7.9](https://github.com/SteffenBauer/PocketPuzzles/releases/download/0.7.9/SGTPuzzles.app.zip)
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### Installation
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Download `SGTPuzzles.app.zip` from one of the above links. Unzip the file. Connect your PocketBook to your PC with an USB cable. Copy `SGTPuzzles.app` to the folder `/applications` on your device. Unmount the USB connection, and reboot the PocketBook. You should now see an entry `@SGTPuzzles` among your apps.
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### Upgrading
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**Important notes on upgrading the app**
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#### From version lower than 0.7.12
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In the nightly release and upcoming stable releases (0.7.12 and higher) the *loopy* puzzle will not contain all grid types anymore. The app may crash when trying to launch a *loopy* game configured to one of the unsupported grid types.
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To prevent a crash, configure the *loopy* game to a *squares* grid type before upgrading.
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#### From version lower than 0.8.2
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In the nightly version and stable versions >= 0.8.2, I switched to compile with the current SDK 6.8, which only supports devices with firmware 6. For devices with firmware 5, install 0.8.1.
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### Important Note!
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Lots of hacking and reverse-engineering, as documentation for PocketBook app development is very, very sparse.
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Build and installation is completely **on your own risk**! You must be aware that this software could brick your device.
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README.md

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[More screenshots](https://github.com/SteffenBauer/PocketPuzzles/blob/master/screenshots/screenshots.md)
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[**Download the app here**](https://github.com/SteffenBauer/PocketPuzzles/blob/master/release/README.md)
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[**Download the app here**](https://github.com/SteffenBauer/PocketPuzzles/blob/master/DOWNLOAD.md)
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Inspired by and building on the work of [Port to Android by Chris Boyle](https://github.com/chrisboyle/sgtpuzzles) and [Puzzles for pocketbook by mnk](https://github.com/svn2github/pocketbook-free/tree/master/puzzles)
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### Binary app ready to install
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See here [release/README.md](https://github.com/SteffenBauer/PocketPuzzles/blob/master/release/README.md) for already compiled app files ready for installation on a PocketBook Firmware 5 and higher device.
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See here [DOWNLOAD.md](https://github.com/SteffenBauer/PocketPuzzles/blob/master/DOWNLOAD.md) for already compiled app files ready for installation on a PocketBook Firmware 5 and higher device.
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**Memory usage**: The app itself is around 1.5 MB. It additionally stores the game preferences and the status of the last played game in a separate configuration file, which is usually less than 100 KB. So in total the app will take the space of a few eBooks.
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