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Description
It seems that on load or on minification and re-place, storage buildings will occasionally stop running the code that sets them as valid storage locations, as well as the code that causes items to be ejected if they don't match the storage tab settings. This has happened several times in my current game, leading to a need to deconstruct and rebuild the storage item itself. The error log does not seem to have any errors, but I can provide that as needed.
I should note that the settings are still listed correctly on the storage tab itself, so that at least is being saved.
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