A callback can be used to manipulate an object before and after its serialization and deserialization by the JsonSerializer.
- OnSerializing
- OnSerialized
- OnDeserializing
- OnDeserialized
To tell the serializer which methods should be called during the object's serialization lifecycle, decorate a method with the appropriate attribute (OnSerializingAttribute
, OnSerializedAttribute
, OnDeserializingAttribute
, OnDeserializedAttribute
).
Example object with serialization callback methods:
public class SerializationEventTestObject :
IJsonOnSerializing,
IJsonOnSerialized,
IJsonOnDeserializing,
IJsonOnDeserialized
{
// 2222
// This member is serialized and deserialized with no change.
public int Member1 { get; set; } = 11;
// The value of this field is set and reset during and
// after serialization.
public string Member2 { get; set; } = "Hello World!";
// This field is not serialized. The OnDeserializedAttribute
// is used to set the member value after serialization.
[JsonIgnore]
public string Member3 { get; set; } = "This is a nonserialized value";
// This field is null, but populated after deserialization.
public string Member4 { get; set; }
public virtual void OnSerializing() =>
Member2 = "This value went into the data file during serialization.";
public virtual void OnSerialized() =>
Member2 = "This value was reset after serialization.";
public virtual void OnDeserializing() =>
Member3 = "This value was set during deserialization";
public virtual void OnDeserialized() =>
Member4 = "This value was set after deserialization.";
}
The example object being serialized and deserialized by Json.NET:
var obj = new SerializationEventTestObject();
Console.WriteLine(obj.Member1);
// 11
Console.WriteLine(obj.Member2);
// Hello World!
Console.WriteLine(obj.Member3);
// This is a nonserialized value
Console.WriteLine(obj.Member4);
// null
var json = JsonConvert.SerializeObject(obj, Formatting.Indented);
// {
// "Member1": 11,
// "Member2": "This value went into the data file during serialization.",
// "Member4": null
// }
Console.WriteLine(obj.Member1);
// 11
Console.WriteLine(obj.Member2);
// This value was reset after serialization.
Console.WriteLine(obj.Member3);
// This is a nonserialized value
Console.WriteLine(obj.Member4);
// null
obj = JsonConvert.DeserializeObject<SerializationEventTestObject>(json);
Console.WriteLine(obj.Member1);
// 11
Console.WriteLine(obj.Member2);
// This value went into the data file during serialization.
Console.WriteLine(obj.Member3);
// This value was set during deserialization
Console.WriteLine(obj.Member4);
// This value was set after deserialization.