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I keep getting these erros on my haxe script #16190
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are you really using a haxe code in a lua script? |
No that's a .hx file |
I edited the world bounds to be able to use the objectsOverlap function on a bigger area i'm messing with some collision stuff that simple haxe code worked on 0.7.3 It still kinda works here but it gives that error |
You can’t just use haxe scripts like that as they either need to be via source code or smth else (I think it’s called hscript I could be wrong) |
is that a thing on 1.0.1? cuz as i said this script works fine on 0.7.3 i'm migrating to 1.0.1 just now |
Honestly I don’t know. |
hscript works fine in 1.0.1, but the game thinks your script is invalid so it interrupts it, maybe some other script is conflicting with it? also would probably be a good idea to update to 1.0.2 |
I don't work with haxe too much but there is another hscript on this mod i will check If that's the issue! |
I removed the other hscript on the mod and it works now thanks for the help!!! |
Describe your problem here.
Hello!! i'm trying to port my mod to psych 1.0.1 but one script keeps getting these erros even tho it is working fine for some reason (that's not a source code mod i'm just using some haxe scripts for some stuff!!!)
the only thing on the script is this:
let me know if i'm doing something wrong!!!
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows x64
Did you edit anything in this build? If so, mention or summarize your changes.
No
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