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Shaders.cpp
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150 lines (141 loc) · 4.72 KB
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/*
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: LicenseRef-NvidiaProprietary
*
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
* property and proprietary rights in and to this material, related
* documentation and any modifications thereto. Any use, reproduction,
* disclosure or distribution of this material and related documentation
* without an express license agreement from NVIDIA CORPORATION or
* its affiliates is strictly prohibited.
*/
#include "Shaders.h"
#include "MlpDesc.h"
#include <ShaderMake/ShaderBlob.h>
#if NTC_WITH_DX12
#include <DecompressINT8.dxil.h>
#include <DecompressCoopVecFP8.dxil.h>
#include <CompressBC1.dxil.h>
#include <CompressBC2.dxil.h>
#include <CompressBC3.dxil.h>
#include <CompressBC4.dxil.h>
#include <CompressBC5.dxil.h>
#include <CompressBC6.dxil.h>
#include <CompressBC7.dxil.h>
#include <ImageDifference.dxil.h>
#endif
#if NTC_WITH_VULKAN
#include <DecompressINT8.spirv.h>
#include <DecompressCoopVecFP8.spirv.h>
#include <CompressBC1.spirv.h>
#include <CompressBC2.spirv.h>
#include <CompressBC3.spirv.h>
#include <CompressBC4.spirv.h>
#include <CompressBC5.spirv.h>
#include <CompressBC6.spirv.h>
#include <CompressBC7.spirv.h>
#include <ImageDifference.spirv.h>
#endif
namespace ntc
{
void GetBC7ShaderBytecode(const uint8_t* blobData, size_t blobSize, bool useModeBuffer,
const void** pOutData, size_t* pOutSize)
{
ShaderMake::ShaderConstant constants[] = {
{ "USE_MODE_BUFFER", useModeBuffer ? "1" : "0" }
};
ShaderMake::FindPermutationInBlob(blobData, blobSize,
constants, sizeof(constants) / sizeof(constants[0]), pOutData, pOutSize);
}
#define SET_SHADER_BYTECODE(symbol) \
*pOutData = symbol; \
*pOutSize = sizeof(symbol);
#if NTC_WITH_DX12
void GetDecompressDxilShaderBytecode(InferenceMath mathVersion, const void** pOutData, size_t* pOutSize)
{
if (mathVersion == InferenceMath::CoopVecFP8)
{
SET_SHADER_BYTECODE(g_DecompressCoopVecFP8_dxil);
}
else
{
SET_SHADER_BYTECODE(g_DecompressINT8_dxil);
}
}
void GetBlockCompressDxilShaderBytecode(BlockCompressedFormat format, bool useModeBuffer, const void** pOutData, size_t* pOutSize)
{
switch(format)
{
case BlockCompressedFormat::BC1:
SET_SHADER_BYTECODE(g_CompressBC1_dxil);
break;
case BlockCompressedFormat::BC2:
SET_SHADER_BYTECODE(g_CompressBC2_dxil);
break;
case BlockCompressedFormat::BC3:
SET_SHADER_BYTECODE(g_CompressBC3_dxil);
break;
case BlockCompressedFormat::BC4:
SET_SHADER_BYTECODE(g_CompressBC4_dxil);
break;
case BlockCompressedFormat::BC5:
SET_SHADER_BYTECODE(g_CompressBC5_dxil);
break;
case BlockCompressedFormat::BC6:
SET_SHADER_BYTECODE(g_CompressBC6_dxil);
break;
case BlockCompressedFormat::BC7:
GetBC7ShaderBytecode(g_CompressBC7_dxil, sizeof(g_CompressBC7_dxil), useModeBuffer, pOutData, pOutSize);
break;
}
}
void GetImageDifferenceDxilShaderBytecode(const void** pOutData, size_t* pOutSize)
{
SET_SHADER_BYTECODE(g_ImageDifference_dxil);
}
#endif
#if NTC_WITH_VULKAN
void GetDecompressSpirvShaderBytecode(InferenceMath mathVersion, const void** pOutData, size_t* pOutSize)
{
if (mathVersion == InferenceMath::CoopVecFP8)
{
SET_SHADER_BYTECODE(g_DecompressCoopVecFP8_spirv);
}
else
{
SET_SHADER_BYTECODE(g_DecompressINT8_spirv);
}
}
void GetBlockCompressSpirvShaderBytecode(BlockCompressedFormat format, bool useModeBuffer, const void** pOutData, size_t* pOutSize)
{
switch (format)
{
case BlockCompressedFormat::BC1:
SET_SHADER_BYTECODE(g_CompressBC1_spirv);
break;
case BlockCompressedFormat::BC2:
SET_SHADER_BYTECODE(g_CompressBC2_spirv);
break;
case BlockCompressedFormat::BC3:
SET_SHADER_BYTECODE(g_CompressBC3_spirv);
break;
case BlockCompressedFormat::BC4:
SET_SHADER_BYTECODE(g_CompressBC4_spirv);
break;
case BlockCompressedFormat::BC5:
SET_SHADER_BYTECODE(g_CompressBC5_spirv);
break;
case BlockCompressedFormat::BC6:
SET_SHADER_BYTECODE(g_CompressBC6_spirv);
break;
case BlockCompressedFormat::BC7:
GetBC7ShaderBytecode(g_CompressBC7_spirv, sizeof(g_CompressBC7_spirv), useModeBuffer, pOutData, pOutSize);
break;
}
}
void GetImageDifferenceSpirvShaderBytecode(const void** pOutData, size_t* pOutSize)
{
SET_SHADER_BYTECODE(g_ImageDifference_spirv);
}
#endif
}