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KnownLatentShapes.h
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27 lines (22 loc) · 811 Bytes
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/*
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: LicenseRef-NvidiaProprietary
*
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
* property and proprietary rights in and to this material, related
* documentation and any modifications thereto. Any use, reproduction,
* disclosure or distribution of this material and related documentation
* without an express license agreement from NVIDIA CORPORATION or
* its affiliates is strictly prohibited.
*/
#include <libntc/ntc.h>
namespace ntc
{
struct KnownLatentShape
{
float bitsPerPixel = 0.f;
LatentShape shape;
};
constexpr int KnownLatentShapeCount = 9;
extern KnownLatentShape const g_KnownLatentShapes[KnownLatentShapeCount];
}