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Maintain quality of moving and/or deforming meshes,
Perform ALE rezoning,
Improve mesh quality on and near boundaries,
Improve transitions across internal boundaries,
Align meshes with vector fields, and
R-adapt meshes to solutions using error estimates.
in particular it would be a great synergy with salome itself, some points citing my original post in the forum:
it has a easy to integrate API (up to my knowledge at least before it was integrated inside CUBIT mesher and also here is an example of another project that integrates it maybe it helps…mesquite « math - ports - FreeBSD ports tree 1)
it has several smoothing, untaggling algorithms (not only 2D but 3D also)
it can ‘fix’ nodes so the viscous layer are not modified during the smoothing process
it has a great build in tool to generate viscous layer that is quite powerful
one of the input format is the legacy vtk format, that it is exactly the same (1:1) structure of meshes in salome at least from the point of view of what we can have from python mesh objects
it is LGPL licence so the same licence as Salome
its smoother runs in parallel
(the only thing that at least out of the box is missing as capability is the possibility of smooth polyhedral meshes as up to my knowledge this feature does not exist in Mesquite, nevertheless today in salome the poly meshes are generated from the dualization of a tet mesh, which this one can be smoothed out, so it could be done before the dualization)
Salome lacks any kind of 3D smoothing, mesquite is a quite powerful toolkit which has this and several other capacities (mentioned in their webpage):
in particular it would be a great synergy with salome itself, some points citing my original post in the forum:
(the only thing that at least out of the box is missing as capability is the possibility of smooth polyhedral meshes as up to my knowledge this feature does not exist in Mesquite, nevertheless today in salome the poly meshes are generated from the dualization of a tet mesh, which this one can be smoothed out, so it could be done before the dualization)
The link for mesquite is here (https://github.com/sandialabs/mesquite)
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