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1 parent f3ca72c commit f188a19Copy full SHA for f188a19
src/main.c
@@ -457,7 +457,7 @@ void processGameLogic(void){
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//Spawn new cloud
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if(systemGetTick()>=nextCloudSpawnTick){
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int cloudX = rand()%(GRAPHIC_PIXEL_WIDTH-CLOUD_WIDTH);
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- struct GameObject *cloud = gameObjectNew(GAME_OBJECT_CLOUD, cloudX, 64);
+ struct GameObject *cloud = gameObjectNew(GAME_OBJECT_CLOUD, cloudX, GRAPHIC_PIXEL_HEIGHT);
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//Set the time tick to spawn the next cloud
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nextCloudSpawnTick = systemGetTick()
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+(rand()%(CLOUD_SPAWN_MAX_INTERVAL_IN_FRAMES-CLOUD_SPAWN_MIN_INTERVAL_IN_FRAMES)
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