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This repository has been archived by the owner on Jul 8, 2024. It is now read-only.
whenever I import an animation onto the SEModel the bones seem to get their positions messed up resulting in weird and broken animations, here's an image:
whenever I import an animation onto the SEModel the bones seem to get their positions messed up resulting in weird and broken animations, here's an image:
https://i.imgur.com/U5JYWQx.png
model and animations are from Modern Warfare 2019, in case you don't own the game and are unable to look into the problem I've uploaded both the rig and animation
https://drive.google.com/file/d/17aLMMvaQQSKuhzzMlJ36Lv-N4_1-ZVeT/view
I am using blender 2.8.
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