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Body deforms when uploading a shooting animation #18
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Also I tried many methods such as scaling it down to 2.54 and it still doesn't work |
Probably because I'm using .smd right now until the new blender_cod update comes out.... Oh wait it also happens when I use xmodels as well |
You're going to need to share the model name, where it came from, and what the animation name is, so that I can look into it.
… On Aug 21, 2019, at 11:15 PM, MichaelPilot ***@***.***> wrote:
Lol this is going to take a long time to figure out
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So the model is called "body_complete_sp_juggernaut" and the animation is called "juggernaut_stand_idle" or you can use an animation called "exposed_shoot_burst" |
Which game are they from?
… On Aug 22, 2019, at 8:42 AM, MichaelPilot ***@***.***> wrote:
So the model is called "body_complete_sp_juggernaut" and the animation is called "juggernaut_stand_idle" or you can use an animation called "exposed_shoot_burst"
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Modern Warfare 2 |
But you can find the exposed_shoot_burst on any infinity ward game including MW2 |
I don't own MW2, but if you can reproduce the issue with any other title (or send me the xmodel and seanim), I can look into it.
… On Aug 22, 2019, at 10:03 AM, MichaelPilot ***@***.***> wrote:
But you can find the exposed_shoot_burst on any infinity ward game including MW2
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The problem also happens in Black Ops 1 as well if you have it |
I do have Black Ops, can you give me some asset names to test for that?
… On Aug 22, 2019, at 11:59 AM, MichaelPilot ***@***.***> wrote:
The problem also happens in Black Ops as well if you have it
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You can use any body models and the "exposed_shoot_burst" is also in the game or you can use any shooting animations |
Juggernaut body & Animation.zip |
Man this is going to take awhile |
It seems as though there may either be an issue with importing SEANIM_TYPE.SEANIM_TYPE_RELATIVE, or the anim may be broken. I'll have to look into this more when I get the chance, but I'm definitely able to reproduce the issue. |
Will the plugin be updated from this issue? |
It will, I just haven't had the chance to properly debug the issue yet.
Do you know if this issue occurs on older versions of the plugin with Blender 2.79?
… On Aug 29, 2019, at 1:49 AM, ThePotatoPilot ***@***.***> wrote:
Will the plugin be updated from this issue?
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Yes it still happens even with 2.79 |
I did some additional investigation and have determined that this is not an issue with all SEANIM_TYPE.SEANIM_TYPE_RELATIVE animations, but only certain ones. For example: |
So what are you going to do with the issue? |
Here's some more things to look at. Also as it seems the .ASCII type model makes the animation looks worse |
Every time I upload a shooting animation, this happens and it's sort of bugging the crap out of me.
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