Module: FX / Renderer
Goal:
Expose a renderer metric that helps diagnose expensive layered character scenes.
Acceptance criteria:
- Performance HUD can show total layered draw calls for the current frame.
- Metric distinguishes character layer draws from other sprite/background draws where practical.
- Metric is low overhead and can be disabled with existing HUD controls.
- Documentation briefly explains how to interpret the number.
Notes:
This should help creators understand why a scene is heavy.
Module: FX / Renderer
Goal:
Expose a renderer metric that helps diagnose expensive layered character scenes.
Acceptance criteria:
Notes:
This should help creators understand why a scene is heavy.